Nightbird, on 26 October 2017 - 01:48 PM, said:
Sorry man, if charge up and heat are all you've got for a PPFLD hitscan weapon that is 30 damage for 12 tons at 900 range, balance is impossible.
What if it had double the duration (maybe 0.3s -> 0.6s), 50% longer recycle, and a potentially longer charge-up.
So let's do a quick comparison:
cERPPC:
- Damage: 15 (2.5 damage per 0.1s)
- Duration: 0.6s
- Charge-up: 1s
- Heat: 15
- Cooldown: 4.4s
- Range: 810m (or whatever you really want)
- Velocity: N/A (cuz hitscan)
- Tonnage: 6 tons
HPPC:
- Damage: 15 (5.0 damage per 0.1s)
- Duration: 0.3s
- Charge-up: 0.5s
- Heat: 12.5
- Cooldown: 3.2s
- Range: 540m (or whatever, I'm game for increasing range a bit on standard PPCs or reducing ERPPC range)
- Velocity: N/A (cuz hitscan)
- Tonnage: 10 tons
The iHPPC vs cERPPC is essentially like comparing 2 iLL to the cHLL with a few minor differences (cHLL is 2 tons lighter and doesn't have the range advantage). However that requirement of having to charge-up for 1s and have a duration of 0.6s at long range is extremely unwieldy so I'm not sure I like those numbers, these are just spit-balling numbers. The point is that the HPPC has significantly better damage application and potential DPS that allow it to be used as a bigger gun.
FupDup, on 26 October 2017 - 01:50 PM, said:
If PPCs get charge-up, does that mean Gauss still keeps it or gets it removed?
Depends on the velocities, range, and charge-ups whether they sync or not. Then there is the simply fact that Gauss just needs heat to help balance it out which limit how powerful these will be. I mean imagine if the Whale is one of the only mechs that can mount enough DHS to use 2 ERPPC/2 Gauss? That's more along the lines of what I think should happen. What mechs can use them effectively should be pretty limited by the heat profiles.
Edited by Quicksilver Kalasa, 26 October 2017 - 02:05 PM.