Weekend Warrior Personal Challenge Event
#1
Posted 20 October 2017 - 03:00 PM
#2
Posted 20 October 2017 - 03:06 PM
#3
Posted 20 October 2017 - 03:15 PM
I would like to suggest daily events, just even if it is 50-100k cbills for the first 3-5 matches people play each day, whether it's QP or FP, to entice people to log in every day and play. I don't know if that's possible through the current system, or if PGI in general would approve.
Tele
Edited by Telemachus -Salt Wife Salt Life-, 20 October 2017 - 03:17 PM.
#4
Posted 20 October 2017 - 03:50 PM
Edited by Ed Steele, 20 October 2017 - 03:52 PM.
#5
Posted 20 October 2017 - 03:52 PM
#7
Posted 20 October 2017 - 04:50 PM
Ed Steele, on 20 October 2017 - 03:50 PM, said:
I haven't had a chance to get back in the game for screenshots since the arm animations changed.
I usually take about 100 screens of each mech before release and use the good ones for marketing and event images the rest of the month.
While the arms aren't straight I really like this shot.
#8
Posted 20 October 2017 - 04:57 PM
#9
Posted 20 October 2017 - 05:00 PM
#10
Posted 20 October 2017 - 05:02 PM
Matt Newman, on 20 October 2017 - 04:50 PM, said:
I haven't had a chance to get back in the game for screenshots since the arm animations changed.
I usually take about 100 screens of each mech before release and use the good ones for marketing and event images the rest of the month.
While the arms aren't straight I really like this shot.
Thanks for the reply.
#11
Posted 20 October 2017 - 06:05 PM
Hope next week is the Halloween event, saw the new Gravestone warhorn in the patch notes, wonder what it sounds like..
#12
Posted 20 October 2017 - 07:41 PM
Next mech sale is.... soon?
#13
Posted 20 October 2017 - 08:36 PM
Happy hunting, mechwarriors.
#14
Posted 20 October 2017 - 10:33 PM
Some players start their weekend early, cant we make it so that it starts on your Friday, which would be my Saturday, and finish on your Sunday which would be my Monday?
#15
Posted 20 October 2017 - 10:42 PM
Another good move ... appreciated!
#16
Posted 20 October 2017 - 10:54 PM
Tahawus, on 20 October 2017 - 04:57 PM, said:
"Complete the Challenges in Quick Play to earn the reward. "
I would say there is room for confusion with the way the challenges are worded, but given that it says this I doubt it involves FP.
I just logged in, and the challenges in-game say quick play
#17
Posted 20 October 2017 - 11:15 PM
Tahawus, on 20 October 2017 - 04:57 PM, said:
Neg, Freebirth. Have you looked at the Event Roster on the In-Game display? This Event is "Quick Play"-Only. I guess I get to be the one apologizing to you for PGI having NOT done the coding to allow ALL Game Modes. I am beginning to wonder if I would make a great preventer of Public Relations nightmares, if PGI were to listen better to me for that kind of thing... but I suspect I will NEVER know.
Matt Newman, on 20 October 2017 - 04:50 PM, said:
Man, they should let you out on the battlefield at least once a week, preferably more! (I have been unable to find you on the battlefield, and I think that sucks!) That way you can repeatedly get inspiration for Events, but without muting your ability to have a grip on the state of the MWO Community. Which, by the way, that brings me to these next posts. Please keep reading below...
FireStoat, on 20 October 2017 - 07:41 PM, said:
Close... PGI did NOT calculate properly however for many of the other Time Zones and their real weekend periods. This seems too heavily arranged for the British Weekend Morning and GMT Time Zone. As noted by my reply to the following post from this person here...
MatesRates, on 20 October 2017 - 10:33 PM, said:
Some players start their weekend early, cant we make it so that it starts on your Friday, which would be my Saturday, and finish on your Sunday which would be my Monday?
You sir(or madam?), I would agree with, at least somewhat. Right now, this Event is set up for a 3-Day Run. I would suggest that PGI lengthen the running time upward by 1 day (to 4 days minimum, albeit adding 2 days for 5 total would be preferable), in order to compensate for the fact that there will be some people who are unable to actually get in reasonable time directly on the weekend itself. I personally think that this Event should have began at least 24 hours earlier than it happens to be set for, and should end 24 hours later than it happens to be configured to do. This, admittedly, is a problem affecting myself, and I would really like to have the chance to complete this Event, even if it must overlap with the next one. Right now, the only reason I'm awake to post this is because of a sleep cycle that has been knocked into an unstable state.
With the end of my thoughts on time for the Event, I am then brought to here...
SergalMagiks, on 20 October 2017 - 08:36 PM, said:
Happy hunting, mechwarriors.
Man... You make me laugh. My foot isn't making me choke. What makes me choke is the Real Life Collisions that PGI doesn't foresee on Event Time Allowances. Please, read back above in this post, starting with my reply to Matt Newman of the PGI Staff.
Then came this post...
Appogee, on 20 October 2017 - 10:42 PM, said:
Another good move ... appreciated!
I second this. I do appreciate having something nice to put effort into earning, and there is usually at least one Mech in my MechBays that is dancing around when a WarHorn is given. Thankfully, it does NOT happen to always be the UrbanMechs that haunt at least 2 of my Bays.
~Mr. D. V. "Heading for the BattleField... The current Event started 15 minutes ago!!!" Devnull
#18
Posted 20 October 2017 - 11:50 PM
Matt Newman, on 20 October 2017 - 04:50 PM, said:
Hi again, pardon the almost double-post I'm having to do. Also, please pardon my odd choice of quote selection in triggering a notification.
Could you PLEASE check with the people who coded the Event System Framework? I just landed a Killing Blow in a round for "The Hunter" Challenge, but it did NOT score to my Event Tracker. (Sadly, I don't have screenshots because I assumed everything was working perfectly, only to trip on this.) Is it possible that they didn't get things working to allow for an "either" condition on Kills/KMDD, preventing that challenge from working properly??? Everything else from that single match which would apply has scored in, so I know some elements of the Event's Tracking are at least functional, but that one seems broken.
~Mr. D. V. "Already finding part of my efforts failing to count... Help, Please?!?!?" Devnull
[Edit by Post Author for a Missed Thought... Sorry!]
Edited by D V Devnull, 20 October 2017 - 11:51 PM.
#19
Posted 21 October 2017 - 12:40 AM
D V Devnull, on 20 October 2017 - 11:50 PM, said:
Could you PLEASE check with the people who coded the Event System Framework? I just landed a Killing Blow in a round for "The Hunter" Challenge, but it did NOT score to my Event Tracker. (Sadly, I don't have screenshots because I assumed everything was working perfectly, only to trip on this.) Is it possible that they didn't get things working to allow for an "either" condition on Kills/KMDD, preventing that challenge from working properly??? Everything else from that single match which would apply has scored in, so I know some elements of the Event's Tracking are at least functional, but that one seems broken.
~Mr. D. V. "Already finding part of my efforts failing to count... Help, Please?!?!?" Devnull
[Edit by Post Author for a Missed Thought... Sorry!]
I am experiencing the same issue you presented.
#20
Posted 21 October 2017 - 12:58 AM
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