#141
Posted 28 October 2017 - 05:46 AM
Feel like the kid who gets a broken Xbox for christmas...
#142
Posted 28 October 2017 - 05:49 AM
And I especially like that he showed up in the forum to take care of everything.
thumbs up for Matt.
#143
Posted 28 October 2017 - 05:53 AM
#144
Posted 28 October 2017 - 06:41 AM
now every other faction gets the holo globe, except wolves, and ghost bear gets the double treat.
well at least we can change contract again in half a week to another faction who has that holo globe.
at least a good compromise, i think this could have been solved better technically... and you might have new todos for the fp system.
Edited by g4borg, 28 October 2017 - 06:42 AM.
#145
Posted 28 October 2017 - 07:37 AM
As an IS loyalist unit member who has more than a few clan mechs an event layer like this would allow my unit to use clan mechs in FW even if only for a short time before resuming our normal role. Merc units would not have to change contracts to get the side they want.
#146
Posted 28 October 2017 - 07:42 AM
o7
#147
Posted 28 October 2017 - 07:51 AM
g4borg, on 28 October 2017 - 06:41 AM, said:
now every other faction gets the holo globe, except wolves, and ghost bear gets the double treat.
well at least we can change contract again in half a week to another faction who has that holo globe.
at least a good compromise, i think this could have been solved better technically... and you might have new todos for the fp system.
yep PGI/Matt it would be great if we could go after the other 3 wolf items as well!
good job on the updates so far!
#148
Posted 28 October 2017 - 08:02 AM
Pro's
Scheduled so unit leaders have no excuses
Cleans out inactive accounts. Contract system not skewwed by people not playing.
Gives loyalist options without harsh penalties.
It has been ~557 days, 3 map resets, and the introduction of buckit warfare since the last contract reset.
The faction play i signed up to be loyalist for doesn't exist. Yet, the penalties remain.
#149
Posted 28 October 2017 - 08:07 AM
#151
Posted 28 October 2017 - 09:21 AM
#152
Posted 28 October 2017 - 09:43 AM
Just.. WOW.
This is BY FAR the stupidest event you guys have ever put on.
1) Did you really think it was gonna work having FP and QP challenges at the same time? Yeah.. look at you player base.. Now back to me.. now back at your player base.. now back to me.. Sadly, YOU DON'T HAVE ENOUGH ACTIVE PLAYERS!
2) You cut up the event into mini-events because you screwed up.. and make it so that I, a wolf, can't drop together with my friends, fiancee, or anyone else who's NOT a wolf.. because.. why? Again.. NOT COOL. I mean, sure, I can drop.. it just doesn't count for the Wolf Vs. Shark.. STUPID.
3) You can't get the loot bags in the game's event manager.. so.. then.. what is it supposed to do? Lame.
4) This is like the third event in a row where you guys are like "oh sorry, we screwed something up here, but it will be fixed/compensated - How about YOU DO IT RIGHT THE FIRST TIME AROUND?!
5) So great.. I'm a wolf.. and because you guys absolutely demolished Clan Wolf FP cbill payouts, NOBODY else is Wolf. Or anything BUT the new clans. The old Loyalists are sparse and few. If you played your game, you would know that. So as a Wolf, I have but one option to finish this event.. Play it with pugs. Or not at all, cose' getting a 12-man together is nigh-impossible. And then you pit us against the freshest, highest paying clan that can field 12-mans galore.. Great job you numnucks. And I'm sure most smaller factions loyalists feel the same..
Sadly, this event is one of the most frustrating ones when it comes to FP..
The loot bags are fun, I admit..
But these interfaction warfare was done terribly!
#153
Posted 28 October 2017 - 10:17 AM
BoooNe
#154
Posted 28 October 2017 - 10:44 AM
#155
Posted 28 October 2017 - 11:35 AM
THANKS FOR NOTHING!
#156
Posted 28 October 2017 - 12:36 PM
OMCBOONE, on 28 October 2017 - 10:17 AM, said:
BoooNe
I suggested to lower 150 to 100 instead because of TIME since life is not only gaming 4 hours a day, but your suggestion is another option. I really hope they make it accessible to people only playing QP.
#157
Posted 28 October 2017 - 01:22 PM
I logged in this morning to claim my rewards and sort a few things in the Mechbay before heading to the airport. It appears that the in-game events tab was changed and I can no longer claim the rewards for this event that I earned. I read here that the event criteria have been changed and it is being made easier to win the faction-specific rewards ... that's great. Except that I won't be able to play during the window assigned to my faction, which is why I made time Thursday and Friday to get my games in ahead of time.
PGI, can you please grant players rewards that were earned but which were not claimed at the time of the event switchover?
#158
Posted 28 October 2017 - 01:33 PM
T0nkaTruckDriver, on 28 October 2017 - 01:22 PM, said:
I logged in this morning to claim my rewards and sort a few things in the Mechbay before heading to the airport. It appears that the in-game events tab was changed and I can no longer claim the rewards for this event that I earned. I read here that the event criteria have been changed and it is being made easier to win the faction-specific rewards ... that's great. Except that I won't be able to play during the window assigned to my faction, which is why I made time Thursday and Friday to get my games in ahead of time.
PGI, can you please grant players rewards that were earned but which were not claimed at the time of the event switchover?
Read https://mwomercs.com...ost__p__5932375
They are trying to set up an auto-redeem for those cases. But the auto-redeem will not happen before monday.
Edited by Baltor, 28 October 2017 - 01:34 PM.
#159
Posted 28 October 2017 - 01:41 PM
Baltor, on 28 October 2017 - 01:33 PM, said:
They are trying to set up an auto-redeem for those cases. But the auto-redeem will not happen before monday.
Cheers, thanks for the pointer.
#160
Posted 28 October 2017 - 02:47 PM
A lot of events over the past few months have seemed to be focused on FP/CW, and that's fine for the folks that enjoy it, but it's not causing players like myself who despise the mode to want to come back and play, it just produces a response of: "Oh, well, guess I'll play something else this weekend." For the holiday grab bag events, keep things simple and fun, that's what's going to keep the player count from dropping further and even bring some of us old-heads back. I came back anyway, but my views on CW/FP haven't changed a lick, and I'm just ignoring that part of the event, but it's a shame since now I have no chance at a mech.
The whole thing just seems poorly thought out and even more poorly executed. Without some extremely drastic changes to the entire system from the ground up, CW/FP is never, ever going to be a popular part of this game, and these kinds of events being shoehorned in like this only serve to further damage PGI/MWO's reputation and the already terrible reputation of CW/FP as a game mode.
All that said, props once again to Matt for proving as usual that he's the one reliable PGI employee when it comes to treating their customers right. I'm sure he's not popular around the office, but it's not his fault he's actually cordial and respectful to players and seems like a genuinely nice guy.
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