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8V8 When?


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#141 Mystere

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Posted 02 November 2017 - 02:57 AM

View PostNema Nabojiv, on 02 November 2017 - 01:59 AM, said:

As if it is any difference on which map to murderball.


Try being a murderball in a huge and highly claustrophobic urban map with lots of dead ends, ambush points, narrow avenues for escape, and destructible skyscrapers. Posted Image

Then for icing, the enemy calls in Long Toms. Posted Image

Edited by Mystere, 02 November 2017 - 02:59 AM.


#142 Nema Nabojiv

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Posted 02 November 2017 - 03:05 AM

View PostDaggett, on 02 November 2017 - 02:57 AM, said:

With 8v8... Can we get old Forest Colony back please?

and old Frozen City. And not as a replacement but as an additional option.

View PostMystere, on 02 November 2017 - 02:57 AM, said:

Try being a murderball in a huge and highly claustrophobic urban map with lots of dead ends, ambush points, narrow avenues for escape, and destructible skyscrapers. Posted Image

Apart from destructable thingies, we have that on River City, and yet its nascar around citadel most of the time.

#143 Mystere

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Posted 02 November 2017 - 03:11 AM

View PostNema Nabojiv, on 02 November 2017 - 03:05 AM, said:

Apart from destructable thingies, we have that on River City, and yet its nascar around citadel most of the time.


That is not the map I speak of. River City a hillbilly town pretending to be a city.

#144 Nema Nabojiv

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Posted 02 November 2017 - 03:25 AM

View PostMystere, on 02 November 2017 - 03:11 AM, said:


That is not the map I speak of. River City a hillbilly town pretending to be a city.

Well, you can hope for a dream-city map (which by the way wont happen because MW5) on which murderball suddenly doesn't work.
But. There is not a single example of an existing map on which murderball/nascar doesn't work, and so I see no reason to expect it can be fixed by map design.

I do however have a reason to expect it can be fixed by 8v8, because murderballs were a less common thing back when we had 8v8.

#145 Khobai

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Posted 02 November 2017 - 03:32 AM

PGI already told us were getting a dense urban map for MWO

#146 Mystere

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Posted 02 November 2017 - 03:50 AM

View PostKhobai, on 02 November 2017 - 03:32 AM, said:

PGI already told us were getting a dense urban map for MWO


I'm going to believe it only when I see it. Why? They bragged about having such maps ready to the gaming rags 5 years ago.

#147 Unnatural Growth

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Posted 02 November 2017 - 03:54 AM

View PostKhobai, on 02 November 2017 - 03:32 AM, said:

PGI already told us were getting a dense urban map for MWO



Yes. Yes they did.

They've also said a great many things over the years.

Seeing is (sometimes) believing.

#148 Khobai

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Posted 02 November 2017 - 04:01 AM

usually if PGI says theyre going to do something they do it

theyre pretty good about that

its just that they fall short of our expectations :P





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