I think I will post what I usually post when people start comparing mechs
If you take out info we have no idea about (other than actual videos in action), like specifics;
torso twist speed, (lighter torsos turn faster)
module slots,
accelerate/stopping speeds,
turning radius, and others...
Then you take out some of the personal preferences;
Appearence,
how big of a target your mech is (if that matters to you),
if you like normal humanoid legs or reverse joint (chicken legs),
mechs with hands (no use for hands right now that we know of) or weapon stumps (which can't aim off the to side as well in MWO, Dev said in a Q&A),
and some others
Pretty much comes down to Hardpoints, and Max speed-Max armor/tonnage for weapons sliding scale.
Which ALSO involves some personal preferences because some people don't like being slow, others don't like balistics and so on.
Some like a mech with jump jets (me), other people don't care about them.
- MAX SPEED--------------------------------------------------------------MAX ARMOR-tonnage for weapons
- <----------------------------------------------------------------------------------->
- Light___________medium______________heavy____________assault
A light can never carry the same amount of exact same armor type that a class heavier than it can
An assault will never get up to max speeds that a light can get up to or even a medium for that matter.
Other side of it is Even if you take your 35ton jenner down to the speed of an Atlas (3/5) you would have 23 tons of free space. and a max armor value of 119..the Atlas has 60 tons left and max armor value of 307.
The following numbers are ONLY internal structure and engine...They are also MAX speeds. not the speed they are going to go by default.... example...the default hunchback is 4/6....The below is also assuming that you can't buy partial engine upgrades, like changing from 31kph to 32KPH
BEFORE XL engines (skipping mech tonnages that aren't confirmed to be in game) And no ferro armor or endo structure
- Tonnage, name, MAX speed--tonnage to spare______stats after engine downgrade
- 25ton Commando 11/17--1_____10/15--4
- 30ton Spider 10/15--2______9/14--6.5
- 35ton Raven, Jenner 9/14--3______8/12--9.5
- 40ton Cicada 8/12--6.5______7/11--14
- 50ton Hunchback, Centurion, Trebuchet 7/11--8.5______6/9--20
- 60ton Dragon 6/9--14_____5/8--29
- 65ton Catapult, Jagermech 6/9--5.5_____5/8--28
- 70ton Cataphract 5/8--26.5____4/6--41
- 80ton Awesome 5/8--12.5____4/6--42.5
- 85ton Stalker 4/6--42.5_____3/5--57.5
- 100ton Atlas 4/6--30.5_____3/5--60
(copied from my old post, might do the newer mech releases later)
Sorry if not all those number are exact. AND they could even be different since the devs might have tweaked some.
Those are BEFORE XL engine....all the speeds will be higher MAX with a XL engine
I decided to make an XL version of the Tonnage, Max speed--tonnage left over chart
- Tonnage, name, MAX speed-tonnage to spare_______after engine downgrade
- 25ton Commando 14/21--.5______13/20--3.5______12/18--7
- 30ton Spider 12/18--3.5______11/17--7.5
- 35ton Raven, Jenner 11/17--2.5______10/15--9.5
- 40ton Cicada 10/15--2.5______9/14--12.5______8/12--17.5
- 50ton Hunchback, Centurion, Trebuchet 8/12--11.5______7/11--23______6/9--29.5
- 60ton Dragon 6/9--30.5______5/8--38.5
- 65ton Catapult, Jagermech 6/9--28.5______5/8--39.5
- 70ton Cataphract 5/8--41______4/6--49
- 80ton Awesome 5/8--38.5______4/6--53.5
- 85ton Stalker 4/6--56______3/5--64
- 100ton Atlas 4/6--56.5_____3/5--74.5
(entered more speeds so the speed data overlapped a little bit)
This is before weapons and armor.
This is also before Endo steel and Ferro armor...but at this point most of the mech are actually limited by the 400 engine rating instead of tonnage
Anyway. hope this also gives people an idea of how fast some of the smaller mechs can get and how slow those assaults will always be
BUT at a point people will forgo personal preferance for "what definately works best"...So it will also be up to the devs to maintain a form of balance...
Obviously the only way to have "near perfect" balance (other than skill) is for there to be only 1 mech chassis, with 1 weapon in the entire game, on a flat lakebed, in a perfect circle, and I wouldn't play that game
BattleTech TableTop speed------KPH MAX
- 3/5------54
- 4/6------64.8
- 5/8------86.4
- 6/9 -----97.2
- 7/11 ---118.8
- 8/12----129.6
- 9/14----151.2
Yes I know, wall of text. but LOTS of info
Edited by Shadowscythe, 23 July 2012 - 04:28 PM.