Jump to content

Patch Notes - 1.4.142 - 14-Nov-2017


108 replies to this topic

#61 clan hope

    Member

  • PipPipPip
  • The Hunter
  • The Hunter
  • 64 posts

Posted 12 November 2017 - 10:20 AM

is mechs have enough armor omg really !!!

#62 clan hope

    Member

  • PipPipPip
  • The Hunter
  • The Hunter
  • 64 posts

Posted 12 November 2017 - 10:37 AM

View PostTodd Lightbringer, on 11 November 2017 - 07:44 AM, said:

These Thanatos quirks, and cockpit items are laughable. This thing needs armor, not structure, and more death themed items.

ITS CALLED THE LAUGHABLE SKILL TREE THEY GAVE US !!!!!!!!wow really laughable how much armor do u need??? i say u want enough armor so it takes 7 mech to drop it ? i think thats it

#63 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 12 November 2017 - 10:49 AM

View PostNavid A1, on 12 November 2017 - 06:18 AM, said:


SPL and SL are both in need of buffs.
PGI nerfed both IS-SPL and IS-SL for god knows what reason.

C-SPL case is more extreme, since there is no alternative laser that can replace it effectively. PGI heavily nerfed the C-ERSLs in september


I don't know that I'd agree with the implication that there was a laser to replace SPL and SL, especially since it seems like neither was ever much of a thing to begin with. And while I agree the change to cSPL was more extreme, the lack of performance on the SPL and SL is more extreme still.

I honestly find it hard to talk about the cSPL alone because it was the performance of the cSPL over those other two that got it over-nerfed in the first place, and it was the under-performance of the SL that got the SPL a nerf it didn't deserve even a little bit.

Edited by Yeonne Greene, 12 November 2017 - 11:38 AM.


#64 Gasoline

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 338 posts

Posted 12 November 2017 - 10:12 PM

View Postclan hope, on 12 November 2017 - 10:20 AM, said:

is mechs have enough armor omg really !!!


IS mechs have the same base armor values as their clan counterparts... eg. both the Rifleman and Mad Dog have a max armor of 402.


And yes, IS mechs do indeed need armor quirks to survive. They have less range, heavier weapons and less alpha potential, heavier engines and bulkier heat sinks. Heck even their armor is heavier.

Edited by Gasoline, 12 November 2017 - 10:12 PM.


#65 Arkhangel

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 2
  • Mercenary Rank 2
  • 1,181 posts
  • LocationBritish Columbia

Posted 12 November 2017 - 11:21 PM

Not sure why people are saying the Nightstar is underperforming. my 9J with two RAC/5s, a Snub and five Meds is a beast, and i've facetanked and sawed through pretty much anything i've ran into, even UAC/10 Kodiaks. the mech ain't the problem. it's the pilots.

#66 Defender Rococo Rockfowl

    Member

  • PipPipPipPipPip
  • The Spear
  • The Spear
  • 121 posts
  • LocationYou might be having more fun playing post-apocalyptic survival game Miscreated

Posted 12 November 2017 - 11:37 PM

Good patch. That's something I haven't said in a while. What a pleasant change :)

Maybe I'll buy a cosmetic item.

#67 Genesis23

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • 227 posts
  • LocationKanton Bern, Switzerland

Posted 12 November 2017 - 11:40 PM

View PostInnerSphereNews, on 10 November 2017 - 08:31 PM, said:

Inner Sphere Quirks (PDF)



Spider
• All Structure Quirks have been converted into Armor Quirks.
Spider SDR-5D: Armor Bonus has been increased to match other variants.

Spider Design Notes: With some of the recent Light changes we feel the Spider has been sidelined a bit in favor of newer 'Mechs with more Hardpoints. We want to ensure that the Spider retains its own unique style compared to the other 'Mechs within its Weight Class, given its Hardpoint restrictions. A heavy focus on top-of-the-line Mobility, coupled with high durability, means that while the Spider doesn't carry the largest degree of firepower, it does boast unrivaled sustainability among the range of 'Mechs that can exceed 100 KPH.



nice to see the spider gets some love, but the problems are deeper than just a change from structure to armor quirks can fix.

first of, they need more armor to begin with. times have changed and the newer weapons just hit like a container of bricks.
5K needs the energy cooldown on a similar level than it had before the skill tree, because as it is now, its absolutely worse than its locust counterpart with similar hardpoints.
giving the 5D the same quirks as the other variants is nice, but makes it even more of an obvious choice, further reducing any reason to choose another variant and thus reducing even more of variety on the battlefield.

actually, you can scratch that last part with the battlefield variety, since there are no spiders on the battlefield to begin with.

Edited by Genesis23, 12 November 2017 - 11:41 PM.


#68 Trenchbird

    Member

  • PipPipPipPipPipPipPipPip
  • The Death Wish
  • The Death Wish
  • 1,166 posts

Posted 13 November 2017 - 03:44 AM

View PostGasoline, on 12 November 2017 - 10:12 PM, said:

Heck even their armor is heavier.

Minor correction; this only is true for Ferro Fibrous armor.

#69 Genesis23

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • 227 posts
  • LocationKanton Bern, Switzerland

Posted 13 November 2017 - 04:04 AM

View PostCatten Hart, on 13 November 2017 - 03:44 AM, said:

Minor correction; this only is true for Ferro Fibrous armor.


still uses double the slots IIRC

#70 John McHobo

    Member

  • PipPipPipPipPipPip
  • 207 posts

Posted 13 November 2017 - 06:59 AM

All these cockpit items will look nicely in my Roughneck, but in what relationship are they supposed to stand with Thanatos?

#71 W31rdWarrior

    Member

  • PipPipPip
  • The Fearless
  • The Fearless
  • 93 posts
  • LocationItaly

Posted 13 November 2017 - 10:02 AM

Another patch is coming but Atlas still walk like it have a broken leg Posted Image
How long we have to wait for that simple fix? Man..... Posted Image

Edited by W31rdWarrior, 13 November 2017 - 10:03 AM.


#72 xVLFBERHxT

    Member

  • PipPipPipPipPipPipPip
  • The Wrath
  • The Wrath
  • 698 posts

Posted 13 November 2017 - 11:30 AM

Fix the Victors knees.

#73 FullAlchemy

    Member

  • Pip
  • The Moon
  • The Moon
  • 18 posts

Posted 13 November 2017 - 11:31 AM

I agree. The night star needs some love, please.

#74 Stf Sgt Marblez

    Member

  • PipPipPipPipPipPip
  • The Sickle
  • The Sickle
  • 380 posts
  • LocationSomewhere in the battlefield, trying to make a difference.

Posted 13 November 2017 - 12:40 PM

View PostGenesis23, on 12 November 2017 - 11:40 PM, said:


nice to see the spider gets some love, but the problems are deeper than just a change from structure to armor quirks can fix.

first of, they need more armor to begin with. times have changed and the newer weapons just hit like a container of bricks.
5K needs the energy cooldown on a similar level than it had before the skill tree, because as it is now, its absolutely worse than its locust counterpart with similar hardpoints.
giving the 5D the same quirks as the other variants is nice, but makes it even more of an obvious choice, further reducing any reason to choose another variant and thus reducing even more of variety on the battlefield.

actually, you can scratch that last part with the battlefield variety, since there are no spiders on the battlefield to begin with.


I've seen like three of them in the past two weeks, so yeah I'd say that statement is about correct as it can be.

#75 Genesis23

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • 227 posts
  • LocationKanton Bern, Switzerland

Posted 13 November 2017 - 11:52 PM

View PostStf Sgt Marblez, on 13 November 2017 - 12:40 PM, said:

I've seen like three of them in the past two weeks, so yeah I'd say that statement is about correct as it can be.


not sure if that is sarcasm or not ^^'

the only people even considering to pilot spiders are either nostaliga fans looking for a challenge or maniacs like myself (which, if i think about it, is the same thing because i love the spider 5K and anansi, being my first played mech and first hero mech bought respectively)

#76 Stf Sgt Marblez

    Member

  • PipPipPipPipPipPip
  • The Sickle
  • The Sickle
  • 380 posts
  • LocationSomewhere in the battlefield, trying to make a difference.

Posted 13 November 2017 - 11:57 PM

View PostGenesis23, on 13 November 2017 - 11:52 PM, said:


not sure if that is sarcasm or not ^^'

the only people even considering to pilot spiders are either nostaliga fans looking for a challenge or maniacs like myself (which, if i think about it, is the same thing because i love the spider 5K and anansi, being my first played mech and first hero mech bought respectively)


It wasn't sarcasm.

Tbh I love my 5k but there are just better mechs for earning cbills for my never ending mechlab hobby. :P

Edited by Stf Sgt Marblez, 13 November 2017 - 11:58 PM.


#77 Tank

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,202 posts
  • LocationSelling baguettes in K-Town

Posted 14 November 2017 - 06:53 AM

I'm here for Urbanmech and Cupcake - Thank You PGI. Posted Image

#78 Luscious Dan

    Member

  • PipPipPipPipPipPipPipPip
  • The Privateer
  • The Privateer
  • 1,146 posts
  • Twitter: Link
  • LocationEdmonton, AB

Posted 14 November 2017 - 09:19 AM

View PostxVLFBERHxT, on 13 November 2017 - 11:30 AM, said:

Fix the Victors knees.


Definitely needs kneecaps. 11 visible tubes on the LRM10, also.

Posted Image

https://twitter.com/...790584375943169

#79 ThomasAH

    Member

  • PipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 199 posts

Posted 14 November 2017 - 11:12 AM

Steam patch is available now (868MB)

#80 - World Eater -

    Member

  • PipPipPipPipPipPipPip
  • Rage
  • Rage
  • 940 posts

Posted 14 November 2017 - 11:13 AM

Patching. So many mechs to level up Posted Image





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users