One more fast catch-up in the PST night time...
D V Devnull, on 14 November 2017 - 11:19 AM, said:
And this...
InnerSphereNews, on 10 November 2017 - 08:31 PM, said:
MechWarrior Academy: MiniMap and BattleGrid now accurately reflect the distinct layout features of the Academy map, rather than simply using the River City map.
Oh, I'm most certainly going to verify this in-game. Particularly after
having been the one to file the original Bug Report several months ago!!! This one's way beyond overdue, but I'm ecstatic to hear that this has finally happened.
Alright!!! I'm verifying that issue as finally being FIXED! I've even left a Thanks to
Dave Forsey at
the bottom of my Bug Report thread, because I'm really thankful that this has been put right! Rock on, Academy-using Pilots!
Bolter01, on 14 November 2017 - 05:06 PM, said:
Daemonara, on 14 November 2017 - 04:59 PM, said:
I love the new map, thanks guys! <3
yep brilliant, has all teh nooks and crannies of a COD
deathmatch! o7 (...i assume)
Eh, seemed more like it had hints of Hawken to me. Frankly, I kind of like how it plays, as it definitely encourages Teamwork in order to succeed. Let's hope to see more of these large-feeling, dynamic-playing maps in the future? I think we're looking at a New Era of Good Maps in MWO!!!
Audacious Aubergine, on 14 November 2017 - 10:35 PM, said:
Aaaaand hot fix in 3... 2...
Uhm... Why?!?!? You don't state reasons for needing one!
Odanan, on 15 November 2017 - 05:39 AM, said:
How would want to not use these camo patterns!? They are absolutely gorgeous!
Sometimes, people have differing tastes, they want to use something different temporarily, or they don't like certain patterns on their Mechs. In example, I don't get along with the Phranken Default Pattern on the Steam Performance Pack Mechs, so I've painted that to not show and will be waiting for a chance to earn another Pattern from an Event to switch it out with. Some person said, "No one can account for the tastes of others.", right?
~D. V. "
Aaaaaaaannnddd pardon me while I scoot now!" Devnull