N0ni, on 13 November 2017 - 12:17 PM, said:
What people don't seem to get when they call for nerfs, is that once those nerfs are in place... another meta will come to life and dominate the field and there will be another call for nerfs.
The cycle will continue now and forever, so try to enjoy what you have at the moment.
Theres a bit of misunderstanding involving "meta". When most players say "meta", what they mean is that something is so OP that you have to use it or you cannot compete (outside of niche situations).
Let's take a typical FPS game. Sniper rifles are usually long range weapons and have disadvantages up close. It's not "meta". It's effective for long range, but you wouldnt use it when clearing a house. Now, imagine if there was a really badly designed FPS game where sniper rifles were fully automatic, had 30 round magazines, killed you in one hit and were pinpoint accurate. That becomes "meta". You either use it or you lose. The game then revolves around everyone using sniper rifles. Of course a better player can still kill a sniper rifle user with regular weapons, especially if he gets the first shot off, but its an uphill battle. Or maybe shotguns might be slightly better if you fire at pointblank range, but hey, since sniper rifles are fully automatic death rays and easily outrange shotguns, thats not going to happen often. Tournaments revolve around everyone using sniper rifles.
Thats pretty much where laser vomit is now. Oh sure SRMs might be better if you are fighting at 50m or below, but getting there and not dying is obviously hard. And of course a top player can use non-laser vomit to beat an average laser vomit user. But you will notice that no top players are trying to beat top players in competitve settings with anything other than laser vomit unless they are building for a niche role or situation. The top players know its pointless to even try unless they can pick the map.
There's a myth that laser vomit is "bad" for hot maps or brawl maps. The fact that I consistently see groups run 3x laser vomit mechs on both hot and brawl maps pretty much proves this false. There is currently no substitute for massive hitscan alphas. Point, click, deal massive damage. if you are using IS pulses, congrats, your opponent probably cant even torso twist because your burn duration is shorter than his. IS pulses basically invalidate every alternative available.
I mean, look at this :
IS MPL : 6 damage, 220m range (or 270+m with quirks + skill nodes), 0.5s duration with nodes, hitscan, infinite ammo, 3.8 heat. 1 slot and 2 tons.
IS SRM-6 : 12.9 damage, 270m range, actual effective range is 100m or below, slow velocity which makes it difficult to hit fast moving targets, spreads damage everywhere, 4 heat. 2 slots and 3 tons.
Unless you are hugging a mech face to face, the MPL puts more damage in one location and has a longer effective range. It beats SRMs hands down, even in terms of fire rate. 2x MPL vs 1x SRM-6 with artemis is an even worse comparison.
Of course SRMs can beat MPLs,if, for example, you hide behind a corner in a SRM boat and fire them pointblank into someone's face. But thats a niche situation. The MPL wins in almost every other situation which makes it far more versatile, especially if you are trying to kill a light mech.
Thats the problem with laser vomit. Its so insanely versatile. If we go by common sense logic, laser vomit should be at a massive disadvantage on hot maps. But when I see units drop with 3x laser vomit mechs on hot maps...it basically means one of two things. Either they are deliberately handicapping themselves for some reason, or laser vomit on hot maps is no handicap at all. Guess which one is more likely.
And the IS LPL? 1x LPL vs 1x AC 10. 2x LPL vs 1x AC 20. Need I say more? Why do you think people run 5x LPL battlemasters...but not mechs with any AC 10s or 20s? Because LPLs are the better weapon, hands down. When you can do 50+ point hitscan alphas at 400m+, why bother with anything else? Ballistics and missiles simply cannot compete, unless you are in an assault with 4 or more UACs.
Look at what people bring to maps like alpine or polar. Its almost 100% ER LL spam. What does this tell you? That most people do not believe they can compete without bringing ER LLs. Try putting two top teams vs each other on those maps, one team is allowed to bring ER LLs, the other isnt. See what happens.
If things were balaned, there would be more than one valid choice. MPLs/SRMs would be equally valid for close range. ER LLs and ER PPCs would be equally valid for long range. So on and so forth. When almost 100% of players bring one type of weapon while neglecting the other, something is obviously wrong.
When a game is decently balanced, you wont be seeing near 100% of players using just one weapon. Ever hopped into a FPS server and nearly 100% of the players are using sniper rifles? That almost never happens, and if it does, its usually because the server is setup so thats the only valid weapon or its some dumb custom map like an open field. Ever watched a competitive MWO match or just two units in a FP match and almost 100% of the mechs involved were laser vomit, even on hot/brawl maps? That happens a lot. Guess why.
Nerfing laser vomit doesnt mean you need to nerf it SO HARD that the pendulum swings all the way to the other side. Obviously if you go full ****** and cut ER LL damage in half or something dumb, then everyone will use ER PPCs/Gauss instead. But if you give both weapons pro and cons to the point where players pick one based on personal preference, then you have gotten it right. Right now, there is basically one no brainer choice for most situations.
And thats the problem with the "meta". It removes choice from the game. Run 3x laser vomit or lose (outside of niche situations). Most units are not dumb...if they genuinely believed that they stood a good or better chance at winning WITHOUT running 3x laser vomit, they would. But most dont unless they are deliberately running joke mechs like AC 20 cicadas or they want to do something niche.
Its like trying to play chess where you can pick the pieces you want. Yea, a chess grandmaster might be able to win with pawns, but why bother when you can just run 100% queens?
Edited by Jun Watarase, 13 November 2017 - 01:50 PM.