Ed Steele, on 17 November 2017 - 04:29 PM, said:
Ed Steele, on 18 November 2017 - 11:47 AM, said:
~ Mr. Ed Steele making "toxic little" posts. - Steele
Mr. Steele, mercenaries are so named because they do missions for pay. Period. "In my humble opinion" your assertion that they should be prevented from taking any contract they want is absurd and laughable. If the I.S. wants Mercenary services then they must pay for them and pay well. Mercenaries go to the highest bidders so open your moneybags and pay up (you can work that out with PGI). Further I do agree that PGI must eliminate any penalty for and allow unlimited switching of factions for mercenaries since they need to be free to take the most lucrative contracts as they see fit. Further the mercenaries must also be allowed to use any mech they have with any loadout they can afford in any mission without restriction as to what side manufactured it.
Now I could be incorrect in the following but it seems to me that the clans also had weapons to counter the rotary auto cannons by 3057. If that is the case they should be introduced before this event should occur. Additionally the nerfing of LRM range, grouping and damage inflicted must be undone. That nerfing isn't anywhere in the lore and should never have occurred in the first place. The I.S. weaponry is simply too overpowered in the face of inadequate weaponry to answer it on the clan side. If you really want a battle let it be a truly fair one for the purposes of the game.
Unfortunately this quote was most notably used by an assassin of what I would consider evil intent but it does fit here (and does not apply to any IRL intent or ideation whatsoever) : "Sic Semper Tyrannus!"
To all who participate ---
Remember just because a lead in the battle is obtained it doesn't mean you can get cocky and think that's all you need to do. As a great historic baseball figure once said (paraphrased) "It ain't over 'till it's over!"
Are you getting the picture here? Do I need to say more? 'Nuff said.