MischiefSC, on 06 December 2017 - 10:04 AM, said:
It's not about stat shaming or you've got to be this 733t to talk about balance, it's about perception and accurate reporting. Confirmation bias is going to make you remember things that agree with your beliefs and forget those that don't. Backfire effect will make you immediately create excuses for why the actual recorded and demonstrated data beyond the occasional anecdote doesn't agree with your assumptions.
The brain lies. In fact your brain is less honest than most politicians. Even your memory lies - you never remember the actual event, you remember the last time you remembered it so your memory literally changes as you try to recall events.
LRMs are bad for a lot of reasons. They've been gone over repeatesly. Easily countered, slow, imprecise, teaches bad habits and prevents people from leading to be a useful team member. I promise you - It's not that everyone who's successful at the game "doesn't get it" or hates LRMs for their freedom or whatever. Its that the math has been done, the testing done exhaustively a billion times and the results confirmed ad nauseum.
If you enjoy them then play them. Its a game. However they are flat out inferior to direct fire. Even mediocre direct fire. LBX are better
Small Pulse is better. Play what you want but be honest about it.
I'll save you the trouble. I'm below 50%.
Tested by who though? A bunch of pro players? Thats not the experience many people play with. In group play and faction play,sometimes, that might be right. Most people don't have that many buddies to play with that are very good. You can call that an excuse but it's undeniable truth that to an extent you're slave to your teams ability. One player can't carry every battle no matter how meta you may think his load out is.