Kin3ticX, on 10 December 2017 - 07:04 PM, said:
im gonna hold opinion until i see it. I think PGI has a better chance of hitting a home run with Solaris. It isnt as ambitious
Given PGI's track record, it'll amount to "a swing and a popup".
Any additions to Solaris will be equivalent to arguing over/challenging the "infield fly rule".
The thing about Solaris will be very similar to the beginnings of FP/CW. It'll be minimally viable, and it'll take at LEAST 60 to 90 days to get a minor update.
While that happens, whatever hordes that wanted in get their share, many lament, and going back to complaining that CW/FP is taking time away from developing Solaris properly.
Jon Gotham, on 17 December 2017 - 01:43 AM, said:
Honestly it's not entirely pgi's fault about FP. It isn't, and suggesting so is a falsehood.
The playerbase is by far one of the most capricious, socially mal-aligned groups I've ever come across online. Any hint of teamwork or social play is frowned, if not outright shouted down here on the forums.
The sheer amount of silent pug drops I've had, with people just REFUSING to communicate-you can lead the horde to water but you can't make it drink. The players, or rather those silent bobs who just won't get involved are the ones who killed FP off. They are also the ones that created the solo queue-because teamwork is the elephant in the room.
When most of your players have that mentality what do you do as a company? Mechwarrior 5. All those people can then do whatever they want, not having to talk to anyone or be accountable to anyone. The ultimate super solo experience.
Though, they could have tacked it into the mwo build....it could have been armoured warfare (except better) with mechs....
But nope, release a standalone build that will hurt mwo and flick a single fingered salute to all of the social players.
TBH, I think this is intentionally the people PGI has been looking for for some time now. Any attempts to look into improving or revising existing things to improve teamwork, this is met with delays or ignorance... which is more convenient at the time. Any one that "does not know any better" (about PGI) and "prefers to work alone, being their own virtual MechGod" while pouring money hand over fist for mechpacks is the kind of person PGI is looking for. In some ways PGI is kinda proactively balancing for people to be their own rambo, instead of developing more for the
teamplay aspect that this game demands and requires.
Essentially, it's like "who is EmP?" and "I am teh best and noone outside of those single player missions with flawed-AI bots can tell me otherwise!". That's the playerbase PGI has been cultivating... whether willfully or not (I believe in the former). I have seen enough stat-hos that do everything to pad their stats and using the team as meatshields. This has been the norm and will continue to be the norm until proven otherwise.
Edited by Deathlike, 23 December 2017 - 09:13 PM.