Russ Just Tweeted About Hellspawn's Missile Pods.
#21
Posted 13 December 2017 - 12:13 PM
#22
Posted 13 December 2017 - 12:45 PM
#23
Posted 13 December 2017 - 01:33 PM
Balancing around removed geometry punishes players who use those hardpoints.
The quirks and geometry should stay. In fact, all designs should be retrofitted with the same behavior. It should never be required to avoid certain hardpoints to get the 'intended' gameplay out of a chassis.
#24
Posted 13 December 2017 - 01:43 PM
Also, it gives it a unique looks, the Helsspawn gotta be one of the most asymmetrical mechs I've seen. Not only the cockpit location like the Summoner and Thunderbolt, but the shape of sidetorsos aswell.
I do get why people want the pods gone if no missiles in them. It would be the same for the Hellspawn as with say, the pods on the Thunderbolt and Banshee Malinche disappear when you are not using missiles.
Though. Counter argument. Should the Catapult lose its ears becasue it dosent have missiles in use? That would look quite odd...
#25
Posted 13 December 2017 - 02:29 PM
Tordin, on 13 December 2017 - 01:43 PM, said:
Also, it gives it a unique looks, the Helsspawn gotta be one of the most asymmetrical mechs I've seen. Not only the cockpit location like the Summoner and Thunderbolt, but the shape of sidetorsos aswell.
I do get why people want the pods gone if no missiles in them. It would be the same for the Hellspawn as with say, the pods on the Thunderbolt and Banshee Malinche disappear when you are not using missiles.
Though. Counter argument. Should the Catapult lose its ears becasue it dosent have missiles in use? That would look quite odd...
Because if no weapon no visual. Just like the HBK-4J is more "swayback" when no missles are mounted as it should be. (The HBK-GI ought to remove hunch if no ballistic also but they overlooked this). Just like the Timberwolf is more stream lined with no missiles mounted. Just like the SuperNova...notice a pattern?
#26
Posted 13 December 2017 - 03:00 PM
El Bandito, on 13 December 2017 - 10:01 AM, said:
How many times can I quote this... PGI changes quirks as often as most normal parents changes their babies diapers....at least the mothers anyhow...
#27
Posted 13 December 2017 - 03:25 PM
The PHX line, also 45 tons, has between 14 and 21 bonus armor per arm, on the merit of said arms containing the vast majority of the weapons. They are both in the same boat in that regard, so why does the Hellspawn's extra geometry even factor into the matter?
#29
Posted 13 December 2017 - 04:03 PM
#30
Posted 13 December 2017 - 04:08 PM
#31
Posted 13 December 2017 - 05:12 PM
#32
Posted 13 December 2017 - 07:58 PM
#33
Posted 13 December 2017 - 08:16 PM
Quote
Balancing around removed geometry punishes players who use those hardpoints.
The quirks and geometry should stay. In fact, all designs should be retrofitted with the same behavior. It should never be required to avoid certain hardpoints to get the 'intended' gameplay out of a chassis.
agreed
shouldnt punish people for using missiles on hellspawn
should reward people for it
thats why I like the idea of signature hardpoints. signature hardpoints would be hardpoints that give you quirks when you put specific weapons in them.
its the carrot approach rather than the stick approach
Edited by Khobai, 13 December 2017 - 08:18 PM.
#34
Posted 13 December 2017 - 08:21 PM
N0ni, on 13 December 2017 - 11:36 AM, said:
The only time it ever saw use was in multiplayer CTF, put in a few small streaks/MLs/high explosives and beef up the engine as much as i could while still keeping ECM/JJ. Even then the Raven did that job much better without jets.
Oh it was just fine in the NH/UA ladder or even when playing regular team drops, you just had to use it like the harasser it was, not a pure energy boat or face time mech. Still have a funny video of one of the last NH/UA drops played in MWL where I got cussed while running one....
#35
Posted 13 December 2017 - 08:48 PM
It's been asked and answered later in the tweet conversation. That kind of functionality currently does not exist in MWO, so right now the choice has to be between "Hard mount missile pod with armor quirk" or "Removable missile pod without armor quirk".
Edited by AzureRathalos, 13 December 2017 - 08:55 PM.
#36
Posted 14 December 2017 - 10:25 AM
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