Ensaine, on 17 December 2017 - 06:10 AM, said:
So, when an LRM boat does 500+ damage, even 1k damage, thats a lot of whittling down those resistances. No, not killing damage, but way less armor, then if you met the enemy when he was fresh.
Really... how many times you see an enemy mech, who crossed an open area to get caught up to his buddies, still pretty healthy, but with say an exposed torso. You walk up, put 2 giantlikeguns into that spot.. .blammo, no more arm or torso. And you didn't have to hack through the armor first.
LRM's to me are really not much different than the LL spam we all see. Long range, minimum damage at great ranges, but a laser blast is over in seconds, where a volley of LRM's basically announce themselves on launch, allowing you to duck to safety, or go hug an AMS ally.
I'll be trying the SNV with some ATM's today.
I don't mind ATMs as much as I am frustrated by LRMs.
Let me make it real basic for you.
This assumes the mech is twisting between LRM hits.
3 assaults, I'll use 85 tons as an average no quirks. 112 armor in the arms (combined) 128 armor in the ST (combined) 100 armor in the CT. This is all with 8 back armor not counted.
112 + 128 + 100 = 340 Now there are 3 of them so 340 * 3 = 1020 armor between 3 assaults with no quirks at 85 tons.
3 Heavies at 65 tons: 80 in the arms + 104 in the ST (combined) + 76 CT armor
80 + 104 + 76 = 260 * 3 = 780 armor between 3 heavies
3 Mediums at 45 tons. 56 in the arms + 72 in the ST (combined) + 48 in the CT
56 + 72 + 48 = 176 * 3 = 528
3 Lights at 25 tons. 32 in the arms + 32 in the ST combined + 24 in the CT = 88 * 3 = 264
3 lights 264 + 3 Mediums 528 + 3 heavies 780 + 3 assaults 1020 = 2592
2592 armor before you get to structure and without quirks and without legs and being the next lowest in armor. A team can easily have 4 - 6 assaults and 0 - 2 lights. Those assaults could also be ANH with armor quirks.
You do 1000 damage you still have 1592 left on the enemy without getting to structure and not counting legs which you
will hit. This is with a generous amount of back armor I'm not counting.
There would be 1000 damage worth of structure to go along with it.
How often do you do 1000 damage? 1 in every 250 games? 1 in every 500? Less?
The majority of MWO are potatoes and are
not going to average more than 250 damage on a win.
Sand blasting 1000 damage may open one or two components up, may straight up kill one or two guys but you'd be winning +55% of your matches if you could do that every match.