Brain Cancer, on 21 December 2017 - 04:18 PM, said:
Now, maybe if said spread damage was exceptionally accurate? But it isn't.
Maybe if it did exceptional damage to counter it's scattering? But it doesn't.
It's Russ's favorite weapon though. Because it's mediocre.
My biggest gripe about LRM arguments on the forums is the people stating incorrect info and personal opinions as fact. LRMs need a lot of work to fix - I would love, LOVE for them to be viable. LRMs and ATMs. Kill ATM (and LRM) minimum range and give them scaling damage or even just a flat 1/2 damage within it, among other things.
However we can't get to a useful consensus when you've got people saying LRMs are great if you use them right.
Always goes the same way - let's test it.
Which always ends the same way, all the 'LRMs are great if you use them right' people disappear. Because deep down they know that put to the test LRMs get crushed by direct fire when you can't count on the other team being bads or you're not completely surprising them - which would also work with direct fire for that matter.
The only thing LRMs do that other weapons don't do better is do splattered, minimally effective damage while hiding. As this leaves your team 1 mech down for trading and 1 lane less covered it increases their odds of their team losing. As such LRMs are a bad weapon.
Which we can't fix because that would mean the people who use LRMs to pad their stats while using their teams as pug armor would have to admit that what they play and how they play it gimps their team. Which they won't do because self honesty is like haxx.