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Quadruped Builds


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#41 Xavori

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Posted 27 December 2017 - 11:37 AM

To dream the impossible dream
To fight the unbeatable foe
To bear with unbearable sorrow
To run where the brave dare not go
To right the unrightable wrong
To love pure and chaste from afar
To try when your arms are too weary
To reach the unreachable star
This is my quest
To follow that star
No matter how hopeless
No matter how far

Edited by Xavori, 27 December 2017 - 11:37 AM.


#42 TheMadTypist

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Posted 27 December 2017 - 12:01 PM

Quads and Melee are the only remaining things they could add to the title that would really interest me. Quads primarily, because I like tank destroyers in other games and I always imagined Quads to be 'mech equivalents to tank destroyers.

No joke, I would buy up a Goliath 'mechpack, all the bits and hero too. Twist, no twist, sidestep, no sidestep, doesn't matter, just make it happen PGI!

#43 ROSS-128

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Posted 27 December 2017 - 12:10 PM

I don't know, I do kind of feel like quads would end up kind of being joke mechs.

As people have already mentioned, they'd have a rather significant lack of usable crit slots, especially IS quads with their inability to put DHS in their legs. Their inability to torso twist, huge side profiles, and lack of anything shielding their sides also means that they'd lose side torsos too easily.

I'd happily allow Clans to have quad mechs if IS can get tanks though. Posted Image

#44 Khobai

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Posted 27 December 2017 - 12:11 PM

quads arnt really tank destroyers. quads are mostly just worse mechs

unless PGI made sidestrafing op thered be absolutely no reason to use them

if PGI makes sidestrafing OP, theres a chance the balius becomes the best mid range laser vomiter

assuming quads can move in any direction at full acceleration they could pop in and out of cover much better than mechs of the same weight class

Quote

I'd happily allow Clans to have quad mechs if IS can get tanks though.


IS has their own crappy quads why would you want tanks

the only reason tanks exist in battletech is to demonstrate how awesome mechs are in comparison

their whole purpose for existing is to get killed by mechs lol


there should be npc tanks and vtols in incursion though, they should spawn at the bases and drive to the enemy base.

Edited by Khobai, 27 December 2017 - 12:24 PM.


#45 MischiefSC

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Posted 27 December 2017 - 12:32 PM

I want to see the MLP mech in game just because who DOESN'T want to rain explosives and fire on Twilight Sparkle et al?

#46 Tarogato

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Posted 27 December 2017 - 12:40 PM

View PostROSS-128, on 27 December 2017 - 12:10 PM, said:

As people have already mentioned, they'd have a rather significant lack of usable crit slots, especially IS quads with their inability to put DHS in their legs.

Well, that's exactly why I put this thread together. So you don't have to speculate about lack of heatsinks or whatever because of limited critslots. I actually put together builds, and you can see them and compare them to bipedal MWO builds. =D



View PostKhobai, on 27 December 2017 - 12:11 PM, said:

if PGI makes sidestrafing OP, theres a chance the balius becomes the best mid range laser vomiter

assuming quads can move in any direction at full acceleration they could pop in and out of cover much better than mechs of the same weight class


I would think the mechs with parallel legs (I listed which those are at the bottom of the first OP, the Balius and Goliath are included) could not sidestrafe with the same speed as their forward motion. That ability would be unique to the quads which have oblique legs, like the Tarantula, Scorpion, Stalking Spider, et al.

#47 Khobai

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Posted 27 December 2017 - 12:47 PM

Quote

I would think the mechs with parallel legs (I listed which those are at the bottom of the first OP, the Balius and Goliath are included) could not sidestrafe with the same speed as their forward motion. That ability would be unique to the quads which have oblique legs, like the Tarantula, Scorpion, Stalking Spider, et al.


but then basically just worse mechs

sidestrafing is the only reason to use a quad, and if they cant do it, theres no reason to use them

#48 Xavori

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Posted 27 December 2017 - 01:03 PM

View PostKhobai, on 27 December 2017 - 12:47 PM, said:


but then basically just worse mechs

sidestrafing is the only reason to use a quad, and if they cant do it, theres no reason to use them


Except you can't leg quads. And quads provide a more stable firing platform (which would matter if we didn't already have perfect aim). And quads can have a rainbow painted on their butt and run around saying "Friendship is magic!" which would totally be worth all the rest of the issues in implementing quads.

Seriously, I would be ultimate packs of quads if they showed up properly in MWO.

#49 Tarogato

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Posted 27 December 2017 - 01:05 PM

Quote

but then basically just worse mechs

sidestrafing is the only reason to use a quad, and if they cant do it, theres no reason to use them


What happened to them being overpowered because tiny frontal profiles, clantech laservomit with more heatsinks, twice as hard to leg, with higher mounts?

What if I told you... a Linebacker can already effectively sidestrafe in most trading circumstances? It's called side-scraping, or a variation thereof, where you back out of cover while twisted toward the enemy, shoot, and hammer the throttle forward returning into cover at full speed.

#50 Brain Cancer

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Posted 27 December 2017 - 01:12 PM

Quote

I want to see the MLP mech in game just because who DOESN'T want to rain explosives and fire on Twilight Sparkle et al?


We'll need a Hero with at least one ballistic hardpoint.

Because partycannon OP.

#51 Lupis Volk

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Posted 27 December 2017 - 01:14 PM

View PostMischiefSC, on 27 December 2017 - 12:32 PM, said:

I want to see the MLP mech in game just because who DOESN'T want to rain explosives and fire on Twilight Sparkle et al?

And on the other side i'd kill to show you why "Friendship is indeed magical"

#52 Tarogato

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Posted 27 December 2017 - 01:31 PM

View PostBrain Cancer, on 27 December 2017 - 01:12 PM, said:

We'll need a Hero with at least one ballistic hardpoint.

Because partycannon OP.

So that you can sell it and thenceforth lament its absence until somebody else buys you another one from the gift store? Posted Image

#53 Brain Cancer

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Posted 27 December 2017 - 01:50 PM

Hey, no "Gift of the maud Magi" knockoffs here!

#54 Khobai

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Posted 27 December 2017 - 02:16 PM

Quote

What if I told you... a Linebacker can already effectively sidestrafe in most trading circumstances? It's called side-scraping, or a variation thereof, where you back out of cover while twisted toward the enemy, shoot, and hammer the throttle forward returning into cover at full speed.


maybe sidestrafing isnt the right word

but essentially quads should be able accelerate the same speed in any direction and go the same max speed in any direction

which is something linebackers cant do. they acceleration and decelerate at different speeds. and cant go as fast backwards.

#55 Dr Hobo

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Posted 27 December 2017 - 02:28 PM

You dragged me out of my cardboard box in the back of the hangar for this??

Oh..it's quads. You know me so well. You aren't supposed to be putting out how awesome quads are! They'd all know!

PGI please,give us something to look forward to. Quads could be it.

#56 MischiefSC

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Posted 27 December 2017 - 02:32 PM

View PostLupis Volk, on 27 December 2017 - 01:14 PM, said:

And on the other side i'd kill to show you why "Friendship is indeed magical"


I'm strongly of the opinion that everyone who plays MLP quads is going to be running LRMs.

#57 The6thMessenger

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Posted 27 December 2017 - 02:55 PM

View PostTarogato, on 26 December 2017 - 11:52 PM, said:

Yeah, I suppose I was thinking back on the Goliath being "longer" than it actually is. Bad example.

Mechs that wouldn't convert well to "torso-twist-able" might be...

- Snow Fox
- Balius
- Thunder Fox
- Sirocco
- Blue Flame
- Jaguar
- Barghest
- Thunder Stallion
- White Flame
- Xanthos
- Trebaruna
- Sarath

Mostly mechs that are kind further down the viability line in the first place. So yeah, maybe it's not that big of a problem. nvm. =P


I suppose that not every quad could have 360-degrees of traversible turret, just 300-ish would be plenty.

Anyways i wonder why Trebuana is there.

Posted Image

Cause i swear to you i can see it in my head how the traversible turret torso fits, and it can 360.

Hell, Thunder Stallion itself is depicted with traversible turret and could easily go 360.

Posted Image

I'm still looking at others.

Edited by The6thMessenger, 27 December 2017 - 02:59 PM.


#58 Brain Cancer

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Posted 27 December 2017 - 02:57 PM

Quote

I'm strongly of the opinion that everyone who plays MLP quads is going to be running LRMs.


Clearly, you haven't seen the PPC (Party Projection Cannon) builds.

#59 ROSS-128

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Posted 27 December 2017 - 03:22 PM

Still, how would the hitboxes work? Is everything below the turret ring "legs" or something?

#60 Lupis Volk

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Posted 27 December 2017 - 08:12 PM

View PostMischiefSC, on 27 December 2017 - 02:32 PM, said:

I'm strongly of the opinion that everyone who plays MLP quads is going to be running LRMs.

Please as Brain Cancer mentioned Party Projection cannons or Portable Party Cannon TM . Is going to be the go too weapon for any and all party planners.





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