oldradagast, on 29 December 2017 - 11:23 AM, said:
Right, because there's no skill gap, no difference in practice, no coordination in mech builds, or any of that when a team drops together. Sure... it's just a bunch of random people in LRM Atlases that win "because they communicated." We get that you're looking for an excuse to justify the seal-clubbing, but nobody is buying it. Your claim is just as absurd as saying somebody can "buy the same type of ball used in the NFL and call the same plays," so they may as well be an NFL player.
Seriously, we can't go a week in this forum without posts on stupid players and stupid builds in the PUG queue, but now we're going to pretend that all those problems disappear if people just "communicated?" Right... Oh, and we're also to believe that MWO teams are winning with the same stupid builds, as if there is no meta? Again, come on...
Look, we all know a stupid format when we see one, and any format that has no skill-based match-making is an idiotic one. There is NO professional sport, be it physical or mental, where they regularly pit highly skilled groups or individuals against random "noobs" and "pugs," that is taken seriously. But, for some idiotic reason, what would be considered laughably unbalanced and boring games everywhere else in the sporting world is acceptable in video games, and it's BS.
A bunch of people in LRM atlases will always lose because they are idiots.
I club seals in QP all the time. Most matches - because my team is almost all people who brought good builds, said a few things in VOIP or chat and made decent choices so we destroy the other team 12-1 or 12-0.
I win 2 out of 3 QP matches literally just because I use the in game voip and don't bring **** mechs. I'm not some top tier uber player. I don't carry my whole team every match. I do however try to make good suggestions, get my team moving and in a good direction and help call targets.
In QP.
FW isn't about matchmaking it's about factions fighting. If tech was more balanced you'd see what little population we have being more balanced as well. The fact that people bring stupid mechs, refuse to coordinate and make stupid choices isn't some unique thing to FW. Group and QP are full of it. The only difference, at all, is respawns so it's more obvious. If you had a pug only FW it would play exactly the same. One or two smart players on one side would help their team coordinate, bring a passable deck and make good choices and wave 2 they're farming the other side out of the dropships.
Your assumptions about what people who play FW in a group want, think or even act like makes you sound like an idiot. You know one of the core facets of behavioral psychology is projection - that people assume that others are doing what they themselves would do in that situation. That some people have this fetish around 'farming' and 'baby seals' is pretty creepy to the rest of us. We've said, a million times, what we want and why we play. Then people who just straight up refuse to bring good decks, communicate and make good choices show up and say no! You just want to (insert X insane antisocial behavior here)!
At this point you're flat out bald faced lying. You're lying about the actions, the intent, the behaviors and the feelings of a couple hundred people in order to insult, belittle and dehumanize them. That's a pretty **** thing to do. Stop it. It's not that you're ignorant of it or don't understand it or haven't been advised of it. We've all done it a million times. It's that for whatever messed up personal emotional reasons you've got you seem to need to dehumanize everyone who just wants to group up and play the game and likes to win matches instead of losing. You really need to look at that.
And quit lying. If you can actually legitimately say you know what I'm thinking and feeling and my intentions better than I do you'll need to present the science behind this magical mind-reading accomplishment. Otherwise you need to fess up to projecting and being a liar.