Helsbane, on 17 January 2018 - 11:58 PM, said:
Helsbane, on 17 January 2018 - 11:58 PM, said:
If it's just for the C-Bills, don't play Invasion! You can make more quicker in Quickplay or even faster in Scouting!
Faction Play is at it's lowest since it's ever been, farming pugs as they drop out of the dropship won't help to make that recover.
Faction Play is not about Planets anymore, since the Merge it removed the point completely.
You now have three types of players:
1. The Grinder (maxing out Ranks on as many factions as possible, aka. just here for the rewards)
2. The Hardliner (The player that just simply loves the concept of bringing 4 Mechs and Objectives, doesn't care about rewards)
3. The Casual (drops in FP every now and then, possibly unitless, possibly new to the game)
We are lacking Type 4. The Regular (returns frequently, enjoys the mode, fills queues, improves over time)
Type 4 evolves from Type 3
rarely do players pass the gate from type 3 to 4, and one of the reasons is farming.
That is only partially a PGI designed problem. The majority of it is playermade. We the community should encourage the Casual to become a regular. not discourage them by kicking them in the balls while they are lying on the floor yelling GIT GUD NOOB!
Offering Training as ASH proposes is one way of adressing this.
All I am saying is don't kick em while they're down. If that's too much to ask, we're going no where else with this