You know.. we used to have random maps...


Get Rid Of Map Voting
Started by Papaspud, Jan 20 2018 01:58 AM
104 replies to this topic
#101
Posted 11 February 2019 - 02:25 PM
#102
Posted 11 February 2019 - 05:45 PM
I don't believe we ever had random map selections. I'm pretty sure I once read that the matchmaker's job was to have you drop on all maps an even number of times. It seemed to pan out at the time. All my drops on all maps were close to even. Maps that had two versions were treated as one. Map stats were skewed once voting started.
#103
Posted 12 February 2019 - 05:35 AM
Change voting to banning and you'll see more map diversity.
#104
Posted 12 February 2019 - 07:36 AM
Xmith, on 11 February 2019 - 05:45 PM, said:
I don't believe we ever had random map selections. I'm pretty sure I once read that the matchmaker's job was to have you drop on all maps an even number of times. It seemed to pan out at the time. All my drops on all maps were close to even. Maps that had two versions were treated as one. Map stats were skewed once voting started.
Well, that is what unweighted random distribution of Maps will result in - you play all Maps an even amount if you play enough games to recieve the full random range of Maps.
On 1 day though it can be 8 times Colony, 2 times Bog and 5 times HPG.
#105
Posted 12 February 2019 - 07:47 AM
Don't you like playing the voting meta game;P Were you vote for maps that you know will most likely lose vs one that will most likely win to build your multiplier.
Edited by SirSmokes, 12 February 2019 - 08:19 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users