Khobai, on 20 January 2018 - 10:46 PM, said:
wrong it is impossible to give them quirks because then you have to give IS even more quirks to keep things balanced. thats the whole problem with using quirks to balance the tech bases.
That would only be the case if you gave quirks to already stronk Clan gundams. Giving more quirks to something like the Cougar won't suddenly make IS lights (or IS mechs in general) tremble in its wake unless those buffs were massively overdone.
Khobai, on 20 January 2018 - 10:46 PM, said:
quirks should be for one thing and one thing only: differentiating otherwise similar mechs. they should not be used for balancing IS vs clan tech. or as an excuse to not fix underpowered mechs properly.
Some underpowered mechs cannot be "fixed properly" because integral mechanics such as the Battletech construction system inherently hold them down. When a mech does not have any innate strengths, it needs to have strengths bestowed upon it from external sources...like quirks.
Khobai, on 20 January 2018 - 10:46 PM, said:
it adds up over time though
the CERPPC keeps getting little nerfs here and there for example.
if you add up the sum of all the little nerfs to the CERPPC, its not that little anymore.
PGI is using little nerfs over long periods of time as a way to disguise how badly theyre nerfing clans lol.
I think theyre afraid of losing players if they nerf clans all at once.
Usually PGI nerfs Clan and IS stuff at the same time and by similar amounts, such as the recent [ER]ML thing, AC/5 heat, PPC velocity, Gauss/PPC linkage, SSRMs, etc.
There's also the point that if they nerf everything, then that will somewhat counteract the effect because balance is largely relative to other things. It's not like the CERPPC is the only thing ever getting nerfed.
Edited by FupDup, 20 January 2018 - 10:49 PM.