- HGR is getting +40m Optimal range, yes that's right it's at 220m now. If max range is also adjusted, that means it does 20 damage at 440m, 15 at 660m.
- LGR has recieved cooldown buff, to 2.6s, while it would deserve 9 damage with it, it's a good direction.
- Clan ER PPC recieves a cooldown nerf. Yeah well i know that i'm clan, but i also know that Clan tech is generally OP, and C-ERPPC had this coming.
- Assassin Armor quirks turned to structure quirks. Yes i'm a bit biased around here, but i really don't like those "armored lights".
- Shadowhawk 5M UAC quirks now cater on other UACs too.
I disliked that:
- CMPL got a nerf. It's already a perfect implementation. It's not even that longer ranged, the two just have different roles as C-ERSL as well as C-SPL are the brawling weapons for Clan.
- Clan heat nodes have different values. Clan weapons are already hotter in general.
- Still no RAC2 buff. Honestly the weapon's so god damn anemic.
Edited by The6thMessenger, 20 January 2018 - 05:07 PM.