

#41
Posted 25 January 2018 - 04:28 PM
It does not have enough tonnage to utilize 4 ballistics properly, and even if you want to, why not take Sleipnir for that? It will move as fast and be as agile as BW but with more armor. And if you use just two ballistics why not take WHM-6R?
And ppcs, well they suck and you better off with c-bill WHM-6R due to 20% velocity.
#42
Posted 25 January 2018 - 04:32 PM
#43
Posted 25 January 2018 - 08:58 PM
Nema Nabojiv, on 25 January 2018 - 04:28 PM, said:
It does not have enough tonnage to utilize 4 ballistics properly, and even if you want to, why not take Sleipnir for that? It will move as fast and be as agile as BW but with more armor. And if you use just two ballistics why not take WHM-6R?
And ppcs, well they suck and you better off with c-bill WHM-6R due to 20% velocity.
I don't know. That mech is magic when I use it. I can't figure out why, it just is.
If you want to see what happens when I get a Sleipnir, feel free to buy me one. T.T
#44
Posted 25 January 2018 - 09:12 PM
Someone's going to judge me, but screw it... this build has made me some serious space-bucks. I've gotten 900,000 from single matches in this bad dog. So they can judge all they want...

Edit: After the new weapons it's heavy meds and light MGs, as the ranges match.
Edited by HauptmanT, 25 January 2018 - 09:14 PM.
#45
Posted 25 January 2018 - 10:22 PM
Zh0u, on 25 January 2018 - 03:21 PM, said:
Never liked the 3R all that much myself. There was a time when I did well in it, running 2 LB10s but three ballistics in one torso and little else never struck me as all that impressive. Triple AC5 is somewhat commong (or it was, at least), but I feel like you need a certain critical mass with DPS based ballistics to get anywhere. people just won't care if you're not hammering them hard enough.
The BH2 is an entirely different beast. Not least of all because it gets its six to seven ERMLs out to 480 meters, which is insane.
Zh0u, on 25 January 2018 - 03:21 PM, said:
As regard to Sleipnir HGR brawling, I always see B33f using it, seems fun.

I love HGRs in general. Just damn fun to dunk people like that... Another recommendation, although once I can't vouch for myself, is the IV-4. Heard good things about it and people to run it as some sort of MRM poptart. It is, however, quirked to hell and back in order to make ot this good, so it might go down the drain real quick.
Jay Leon Hart, on 25 January 2018 - 03:26 PM, said:
May as well try out the cheaper option first

Good point. The Sleipnir doesn't really do anything unique, but I'd still say that it is probably the best overall hero on sale at the moment, next to the Scorch.
Nema Nabojiv, on 25 January 2018 - 04:28 PM, said:
It does not have enough tonnage to utilize 4 ballistics properly, and even if you want to, why not take Sleipnir for that? It will move as fast and be as agile as BW but with more armor. And if you use just two ballistics why not take WHM-6R?
And ppcs, well they suck and you better off with c-bill WHM-6R due to 20% velocity.
You can run 4x AC5 quite well on it. Bit light on ammo but sufficient for 1k games even if you miss a fair bit. Being 20 tons lighter than a Cyclops might not be that important in QP, but it comes in handy in FP if you ever want to dabble in that.
It's a bit hit and miss, in my opinion, because it really shines when your opponent is concerned with your Assaults or whatnot and you get to keep hammering them. You can go toe to toe with many 'Mechs in general, but needing long exposure times makes it easy to get focused down so you gotta be careful about picking your fights.
#46
Posted 26 January 2018 - 12:46 AM
Got some of the older ones on my list, though I`d like to hear a few opinions about them
- Protector, due to the recent LGR and HGR buffs perhaps quite nice, sturdy due to armor quirks. On the other hand, I could perhaps mount similar builds on the Roughneck 2A
- Quarantine because of similar reasons. The light gauss and the 20% cooldown might be funny to play on this mech
- Lacerator, because I do not own a stormcrow yet, and the c-bill bonus might be nice.
Though it does not have the CT energy slot.
Edited by Mercarryn, 26 January 2018 - 01:03 AM.
#47
Posted 26 January 2018 - 01:06 AM
Mercarryn, on 26 January 2018 - 12:46 AM, said:
Got some of the older ones on my list, though I`d like to hear a few opinions about them
- Protector, due to the recent LGR and HGR buffs perhaps quite nice, sturdy due to armor quirks. On the other hand, I could perhaps mount similar builds on the Roughneck 2A
- Quarantine because of similar reasons. The light gauss and the 20% cooldown might be funny to play on this mech
- Lacerator, because I do not own a stormcrow yet, and the c-bill bonus might be nice. Though it does not have the CT energy slot.
Unless you really want c-bill bonus, Lacerator is not that interesting. It does have dual ballistic on arms, but it does not have enough tonnage to use them properly.
Quarantine is really better used for just 3xLPL setup, With one ballistic it does not have much choice. Single light gauss is underwhelming unless the mech has things like stealth armor to fire gauss non-stop.
Protector is good now, with dual light gauss + lasers or 2 snub-PPCs + AC20.
#48
Posted 26 January 2018 - 01:34 AM
As for the hero variants specifically: The Lacerator doesn't offer anything other SCRs don't offer as well, I think. I'd much rather buy, dunno, the Pakhet if you're after a Clan Omni Medium.
Protector doesn't really do much the other Orion variants can't offer and I'd say there's better HGR Heavies (that can run a bunch of lasers as backup) as well as better 2x LGR carriers with more suitable quirks, the JM6-S, for one.
If you're after a Medium LGR carrier, I'd probably rather go with the Ghillie. Gets 15% ballistic cooldown, ECM capable (can go full ninja mode with Stealth Armour; not great but probably funny), can go with 4 ERMLs on top of the LGR or even LGR + 2x ERLL if you want to go full-on sniper mode and don't mind running an XL engine. If you really want a weighty Medium, I'd much rather get a Bushwacker.
Edited by Luminis, 26 January 2018 - 01:34 AM.
#49
Posted 26 January 2018 - 02:30 AM
#51
Posted 26 January 2018 - 09:51 AM
FupDup, on 25 January 2018 - 11:31 AM, said:
59 without speed tweaks is quite OK for an assault.
Give it 6 to 8 nodes in m9bility and ist a fun to move her.
But a guy hit the point with his statement.
You need to like / have fun playing your hero.
That’s all that counts.
Edited by Mumuharra, 26 January 2018 - 09:52 AM.
#52
Posted 26 January 2018 - 10:21 AM
HauptmanT, on 25 January 2018 - 09:12 PM, said:
Someone's going to judge me, but screw it... this build has made me some serious space-bucks. I've gotten 900,000 from single matches in this bad dog. So they can judge all they want...

Edit: After the new weapons it's heavy meds and light MGs, as the ranges match.
I don't know what bothers me more, the loadout or the armor distribution.
#54
Posted 26 January 2018 - 10:42 AM
ThoseWhoFearTomorrow, on 26 January 2018 - 10:21 AM, said:
I don't know what bothers me more, the loadout or the armor distribution.
Its on sale again this time.

#55
Posted 26 January 2018 - 10:44 AM
Zh0u, on 25 January 2018 - 03:25 AM, said:
Its me again.
Would like some recommendations on my first ever hero mech.

Thanks!

First off, what mechs have you run before? I recommend something in familiar territory that you already do well with, as the transition will be smooth and the increase of income apparent from the get go.
Since I saw the question, Hellslinger is the hero for Battlemasters. Comes with a very interesting double-edged quirk. It only endures half the environmental effects of the map. So on cold maps, that's bad. On hot maps, that's good. Its a shame cold maps are the frequent bread and butter of MWO.
#56
Posted 26 January 2018 - 10:57 AM
2 HLL, 4 ERmed, ECM.
It's like a heavy Hunchback 4P with clan tech and ECM. Its hard not to do well in, very consistent, and can easily carry a game.
Sure it may not be on sale but if you're going to spend money spend it wisely.
#57
Posted 26 January 2018 - 11:27 AM
Koniving, on 26 January 2018 - 10:44 AM, said:
Since I saw the question, Hellslinger is the hero for Battlemasters. Comes with a very interesting double-edged quirk. It only endures half the environmental effects of the map. So on cold maps, that's bad. On hot maps, that's good. Its a shame cold maps are the frequent bread and butter of MWO.
Yeah too bad most people will choose cold & open maps in QP. I am more familiar with mid range laser or missile builds. But currently I am trying to do better in close range dakka/energy builds.
Troa Barton, on 26 January 2018 - 10:57 AM, said:
2 HLL, 4 ERmed, ECM.
It's like a heavy Hunchback 4P with clan tech and ECM. Its hard not to do well in, very consistent, and can easily carry a game.
Sure it may not be on sale but if you're going to spend money spend it wisely.
Yeah I have seen many recommended the Virago, but its a shame its not on sale now.

#58
Posted 26 January 2018 - 11:53 AM
ThoseWhoFearTomorrow, on 26 January 2018 - 10:21 AM, said:
I don't know what bothers me more, the loadout or the armor distribution.
That Scorch loadout gives me turbo cancer.
#59
Posted 26 January 2018 - 03:24 PM
I'll probably skip the BH2 since although its superior, its gameplay is not that far off as compared to the 3R. I just want to expand the variety of different style of mechs I have.

#60
Posted 26 January 2018 - 04:17 PM
Zh0u, on 26 January 2018 - 03:24 PM, said:
I'll probably skip the BH2 since although its superior, its gameplay is not that far off as compared to the 3R. I just want to expand the variety of different style of mechs I have.

The Scorch is probably my favorite assault right now. Good choice.
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