fearfactory, on 13 February 2018 - 06:31 AM, said:
I'm sorry, I didn't realize that only Assault 'Mechs exist.
If it is all lowered across the board how is it only going to affect one class of 'Mech? 'Mechs are supposed to be slow and clunky, not agile like the mecha in Gundam or Macross. I really think a lot of problems stem from the fact that light 'Mechs can just about turn on a dime at full speed, and that terrain/speed is never really a factor in combat tactics. There is no real reason to slow down to take a better shot or to maneuver through different types of terrain.
This game is not tactical at all. You really need to rely on breaking the game to play well. It's load up on high DPS builds and hope that the other players have half a brain to work together.
Dude, a lot of heavies and mediums also aren't agile enough anymore after engine desync.
Light mechs being agile isn't a problem, it's a feature. Most often people who complain about Light mechs being too agile think Lights are overpowered or something, but that isn't true at all, otherwise the Light mech queue would be the one clogged up all the time, and the best team compositions would involve using nearly the least tonnage possible. And the extra tonnage IS gets in Faction Play would be no advantage at all.
If Light mechs are giving you a problem, you need to learn to aim better (or possibly choose different weapons). I don't say this to you to be mean, because I also have problems hitting Lights (LOL@AC20 velocity), but that's a
me problem, not a Light mech problem.
And if you really think the game is all about loading up on DPS and running around without any considerations for terrain, why don't you put together a team and dominate the competitive scene?
Oh, right, because focus-fire is a thing, front-loaded damage is a thing, and running around like headless chickens in the open isn't a winning strategy. Looks like folks actually do have to take terrain into consideration, my goodness.
People who complain that MWO has no tactics and isn't a thinking man's shooter just don't like the fact that MWO isn't their preferred brand of "thinking". Skill in a Mechwarrior game doesn't only have to be about who can juggle 5 different weapon groups better. It's like we're playing Gridiron Football here and some people would rather play Soccer instead.
Look, there's nothing wrong with being bad at a particular game. Michael Jordan was a beast in Basketball, but sucked at Baseball. Instead of ranting about how Baseball should be more like Basketball, he went back to playing Basketball.