Defender victory conditions: 50% base integrity by end of 10-15 minute timer. (Timer is triggered by wall or gate breach. ) or 50-60% enemy causalties.
Attacker victory conditions: 1)51% destruction of base, or 2)Total annihilation of enemy mechs or defenses, or 51% of attacking forces alive after achieving 1 or 2.
Edited by Spare Parts Bin, 01 February 2018 - 04:51 PM.