There downside is heat, but most of the time you can cool down in cover protected by your teammates. So there is no real disadvantage and that's why other weapon systems can't compete even if they get buffed.
My proposal is that the reticule starts to shake if the alpha is higher then x. So the damage gets spread if the alpha is too high. The lasers can do high alphas but you lose pinpoint+hitscan for dmg. If it works maybe then we can get rid of ghost heat entirely.
P.s.: while we are at shaking reticules, plz
unnerf the jumpjets and add the reticule shake to all mechs that fall to an extend that jump sniping is possible but difficult.
Edited by Tiewolf, 07 February 2018 - 02:52 AM.