Khobai, on 09 February 2018 - 11:10 AM, said:
1) HGR and AC20 arnt really dps weapons. Theyre short range PPFLD weapons. As such they need to be stronger than long range PPFLD to justify their shorter range. long range PPFLD needs to stay capped at 30 damage so short range PPFLD can compete. otherwise the risk vs reward aspect just isnt there.
2) UAC20 is an example of a short range dps weapon. It does considerably more dps than the AC20 at the expense of PPFLD.
3) Not all close range weapons are DPS weapons. If the AC20 was a dps weapon it would do as much dps as the UAC20. It clearly doesnt. Becuase the purpose of the AC20 is PPFLD, not dps. Same with the HGR, its purpose is PPFLD, its not a dps weapon either.
1) If you increase the ghost heat of AC20s from 2 to 3, you end up dealing 40 damage PPFLD for 12 heat every 4s, or 10 DPS at 3 HPS. 2 GR/1 ERPPC is 40 damage PPFLD for 15.5 heat every (effectively) 5.5s, or 7.27 DPS at 2.81 HPS. It seems to me that would make 2 AC20s stronger already. The first option doesn't have range, but it's also 28 tons instead of 37 tons and the second option also has a wider margin to miss. The second option is also catastrophically explosive, which the first option usually doesn't have to worry about as much. At the end of the day, you're better off using the first option if you can close the range and can spare the 3 extra crit slots.
2) This is true, but.
3) This doesn't make any sense. Why must the AC20 not be a DPS weapon because the UAC20 is a better DPS weapon in your mind? They can both be considered DPS weapons. They both give high damage per second and per heat compared to weapons that do not, yes? The AC20 just happens to do it up front as well, something the UAC20 doesn't.
Edited by Verilligo, 09 February 2018 - 11:44 AM.