What Is Wrong In This Picture?
#1
Posted 18 March 2018 - 02:22 PM
#2
Posted 18 March 2018 - 02:28 PM
#3
Posted 18 March 2018 - 02:29 PM
#4
Posted 18 March 2018 - 02:30 PM
#5
Posted 18 March 2018 - 02:42 PM
#6
Posted 18 March 2018 - 02:54 PM
#7
Posted 18 March 2018 - 02:56 PM
Edit: Just checked in testing grounds and it shows more like 600+ meters distance.
Edited by ocular tb, 18 March 2018 - 02:59 PM.
#9
Posted 18 March 2018 - 03:12 PM
(Yes, I know it's collision hit boxes that don't match the visuals. Common name is invisible walls, get over it.)
Edited by Cabusha, 18 March 2018 - 03:12 PM.
#10
Posted 18 March 2018 - 03:23 PM
You're stepping on a light according to the map?
No one is locking targets?
*shrugs*
I give up, I've got no clue whats wrong with that picture.
#11
Posted 18 March 2018 - 03:54 PM
#12
Posted 18 March 2018 - 04:04 PM
Cabusha, on 18 March 2018 - 03:12 PM, said:
What I think is happening here is something fairly unique to MWO that you won't see in other FPS games. And is due to how the ray casting isn't done down from the camera to the reticule, but is cast from the weap hardpoint, which can be quite far from the camera.
#13
Posted 18 March 2018 - 05:58 PM
Ghogiel, on 18 March 2018 - 04:04 PM, said:
What I think is happening here is something fairly unique to MWO that you won't see in other FPS games. And is due to how the ray casting isn't done down from the camera to the reticule, but is cast from the weap hardpoint, which can be quite far from the camera.
Ray casting for weapons targeting is done from the hardpoint, but for the rangefinder it should cast from the camera.
#14
Posted 18 March 2018 - 06:40 PM
all I see are 3 hvyLL. on a Linebacker.
for fun, I tried 2 back when hvyL were introduced
-and found 2 to be a) not enough for Laservom b.) way too hot.
and you run 3, where my Linebacker choked on 2.
yeah, invisible walls are a problem and annoying. yet, you as a player can't do anything about it.
but you -can- change that loadout, dude..
Edited by Teenage Mutant Ninja Urbie, 18 March 2018 - 06:41 PM.
#15
Posted 19 March 2018 - 04:18 AM
#16
Posted 19 March 2018 - 04:29 AM
EnochsBook, on 18 March 2018 - 02:30 PM, said:
Teenage Mutant Ninja Urbie, on 18 March 2018 - 06:40 PM, said:
for fun, I tried 2 back when hvyL were introduced
-and found 2 to be a) not enough for Laservom b.) way too hot.
and you run 3, where my Linebacker choked on 2.
It's not too hot if you don't alpha... and the LBK is very agile and fast so I can poke and fire 2 then 1 and cover 5 seconds and I'm ready to fire again. Anyway I would not play it if it was garbage.
#17
Posted 19 March 2018 - 04:49 AM
#18
Posted 19 March 2018 - 09:01 AM
Invisible walls are old as this game. They obviously care little about it.
#19
Posted 19 March 2018 - 09:10 AM
Nvr mind i see it now.
Edited by Burke IV, 19 March 2018 - 09:11 AM.
#20
Posted 19 March 2018 - 09:23 AM
JohnnyWayne, on 19 March 2018 - 09:01 AM, said:
What? What's hidden behind ******?
And that unique coolant shot was under performing and it will be even worse with next patch so I guess a UAV will be a better choice.
4 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users