- Players will no longer be penalized for breaking Loyalty pledges or Mercenary Contracts.
- Contracts will now remain active until manually cancelled, and the cancellation of a Mercenary Contract will not incur a penalty.
- As a result, Unit Leaders and members with sufficient permissions can take new Faction Contracts or Loyalist pledges for the Unit at any time.
- There are no Desertion phases after breaking Contracts or Loyalty. However, the Loyalist Probationary period starting from the initial pledge remains in place.
- Freelancers will now be able to respond to standard Call To Arms. They are no longer restricted to the last-minute Emergency Call To Arms.
So, after reading the above stated, as much as I figure, as a merc, I can break and sign contracts more-less on a drop-by-drop basis now?
Like I do one drop as a filthy clanner, and the next one as IS freebirth, and then the next as clanner again? No cost, no penalty no nothing?
But Loyalists have to get that probationary period?
So tell me guys.. what in-game reason do you have for being a loyalist? (Other than pure roleplay / nostalgia)
It seems to me that loyalism simply doesn't pay anymore?
Discuss.