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Lucky Charms Phase 2 Faction Play And Mech Pack Sale


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#61 arcana75

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Posted 24 March 2018 - 08:30 AM

View PostMovinTarget, on 24 March 2018 - 07:14 AM, said:

Good lord, just drop one scouting match and find out...

Why do I need a lord that's good or evil, when I have Matt Newman who offered to answer any question in this thread?

Also why must I wait 72 hours for an answer to a simple question that PGI knows the answer to?

#62 IllCaesar

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Posted 24 March 2018 - 09:56 AM

View PostKinski Orlawisch, on 23 March 2018 - 03:57 PM, said:

50 games in CW in 7 days are hard to do when you are a working men with a real life.


Lots of matches in scouting ending in about five minutes. Much faster than a full match of 48 vs 48.

#63 D V Devnull

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Posted 24 March 2018 - 11:23 AM

View Postjustcallme A S H, on 23 March 2018 - 04:29 PM, said:

Thinking about it just with a tad more detail around lootbags... It should be something like:

Scouting
80 match score - 1 bag
120 match score - 2 bags

Invasion
100 match score - 3 bags
150 match score - 4 bags

Otherwise all that you are doing is filling the Scouting Queue and the Invasion Queue gets much reduced efforts for the time invested. Again stuff that players have posted about constantly but keeps getting missed.

I hate to say it, but I've got to jump all over you here. Please avoid taking this as some form of personal attack, as it's NOT intended to be. :(

Why, you ask? :o

Because since before I started playing, PGI has still NOT fixed the Match Score handling for Invasion-type games. At current, players are docked MASSIVELY for even losing a single Mech during the Match. It even compounds Match Score losses for every additional Mech that you lose. Until they change it so there is no more than the equivalent percentage dock for having lost just one Mech in QP, but ONLY after you have lost your entire Drop Deck, it simply will NEVER work to require excessively high Match Scores for Loot Bags and/or any other possible Event Rewards. Like, geez, can't they wait until you're PermaDead to add insult to injury? Are they unable to figure out how to limit the Match Score lost to 20% of all that you earned, like they should have in the first place, but trigger it after you're totally down? :angry:

Before you ask, YES, THIS HAS BEEN A SORE SPOT FOR ME FOR SOME TIME. Heck, it's safe to say that this problem is why the Cumulative Match Score Event Challenges have seemed pre-sabotaged before they began. <_<

~Mr. D. V. "Can I safely say you understand why your idea does NOT work at this time?" Devnull




(p.s.: This post has a Mental Venting Rating of "240%" on my "Vent-O-Meter"... This just happened to be a moment that I needed to get this issue off my chest.)

#64 MovinTarget

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Posted 24 March 2018 - 01:19 PM

D V is right. Thete needs to be a better balance between being rewarded for not dying and being productive. If you can do both, GREAT! But if you are subpar in performance and birddoggin' then you shouldn't get some phenomenal MS simply because you didn't die.

#65 MovinTarget

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Posted 24 March 2018 - 01:24 PM

View Postarcana75, on 24 March 2018 - 08:30 AM, said:

Why do I need a lord that's good or evil, when I have Matt Newman who offered to answer any question in this thread?

Also why must I wait 72 hours for an answer to a simple question that PGI knows the answer to?


Because, like many, PGI employees get the weekend off, while the Lord does not.

#66 Jonathan8883

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Posted 24 March 2018 - 01:27 PM

Hmm... I got a green "Envious Eardrum" warhorn.
Nice.

#67 Buenaventura

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Posted 24 March 2018 - 03:00 PM

Tried 1 scouting match, ran into 4 HMN-PA with about 8x SSRM4 each, who needed about 2 salvos per mech. No, that is definitely not worth it.

#68 RazerThrone07

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Posted 24 March 2018 - 03:07 PM

View PostMovinTarget, on 24 March 2018 - 01:24 PM, said:

Because, like many, PGI employees get the weekend off, while the Lord does not.

The peasants of the Lord work 60 plus, which includes PGI.

Edited by RazerThrone07, 24 March 2018 - 03:08 PM.


#69 arcana75

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Posted 24 March 2018 - 05:03 PM

View PostMovinTarget, on 24 March 2018 - 01:24 PM, said:


Because, like many, PGI employees get the weekend off, while the Lord does not.

Come, let me clap for you.

#70 D V Devnull

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Posted 24 March 2018 - 11:41 PM

View PostMatt Newman, on 22 March 2018 - 11:41 AM, said:

Hey Folks, Let me know if this setup works for you! or if you have any questions post them here and I will pop in to answer them.

Hey there, Matt... I've got an extra question for you. :)

I just took an extra look at the Conflict Dates/Times... Please tell me that the Main Conflict will NOT be shut down during the others??? The last time that happened, the War History stopped working for quite a number of months!!! :blink:

~D. V. "Trying to prevent things crunching on the Server side..." Devnull

#71 B0oN

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Posted 25 March 2018 - 05:32 AM

View PostSniper09121986, on 23 March 2018 - 12:35 PM, said:


Before the end of Trial by Fire I had this silly idea of getting a camo for my loyalty Blackjack. I bought some more BJ's and started grinding. I did not get the camo, sadly, but I did get up to 3 (three) kills per match on an Inner Sphere mech with silly hitboxes and about 5 skill points per mech. But you know what, if someone feels that he needs more artificial help to be competitive in the field, be my guest. Years of unceasing "balancing" that culminated in SNS side torso hitboxes taught me how to deal with it anyway.

I appreciate the bait effort, just try to be more subtle next time.


Subtlety in this game ?
C´mooooon, that's seriously wasted effort, only hamfisting is doing it :P

#72 Baron von ztreik

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Posted 25 March 2018 - 10:56 AM

CLAN against CLAN is on weekend.
IS against IS in the middle of the week, TH ... NOT!

#73 MW Waldorf Statler

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Posted 25 March 2018 - 05:43 PM

Scouting ...difficult to become a 50 Score ...and im hate this Derby Matchs

Invasion with Waitings time up to a Hour for Matchs with leroy jenkins Playstyles... for Players with real life uninteresting

Clan play? im only have IS Steiner contract in my Group

al in all ...No Thanks and please PGI play you own game to seeing what you doing

Edited by Old MW4 Ranger, 25 March 2018 - 05:47 PM.


#74 justcallme A S H

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Posted 25 March 2018 - 06:08 PM

View PostD V Devnull, on 24 March 2018 - 11:23 AM, said:

Spoiler



100 match score is excessive? 100 match score in invasion is achieveable with ~500 damage, over 4 mechs. 125 damage each mech. One airstrike can do more than that to put it into perspective.

So your argument is essentially flawed because if you cannot manage that very low bar - you would have missed out on the QP lootbags as youre match score there would not be enough with only 125 damage in your mech.

The scale I posted (as an example) is very fair and equitable. Drop it by 10 points if you want so you can do 400 over 4 mechs, same same. The point is as I said

- Invasion should be worth more.
- 150 match score or more, easily achieveable by most players, should reward a bit more as well for Invasion.


The 150 match score for Invasion is directly comparable with the QP bonus of 100 match score giving 2-bags.

Edited by justcallme A S H, 25 March 2018 - 06:09 PM.


#75 Roodkapje

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Posted 26 March 2018 - 09:37 AM

I have got all of these :

Quote

Cockpit Items
  • Cockpit Standing - Vitric Forge Green Star
  • Cockpit Standing - Viper Statue
  • Cockpit Hanging - Four Leaf Clover
  • Cockpit Mounted - Envious Eardrum Warhorn
  • Cockpit Mounted - Green Lights
  • Cockpit Standing - Luminglass
  • Cockpit Hanging - Air Freshener
  • Cockpit Standing - MWO Stein
  • Cockpit Standing - Green Beer

Except :

Quote

Cockpit Standing - Pot of Gold

After opening all 200 of them Posted Image




Too bad the rules about trading any items for others are soo strict!

Edited by Roodkapje, 26 March 2018 - 09:38 AM.


#76 Ninjah

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Posted 26 March 2018 - 12:20 PM

PGI it's a good event BUT Piranhas are broken AF. Please remove the PayShield on those things - I have no other way of explaining it take three 5 erml alphas and plenty more hits just to come out unscathed. I wish I had recorded the last it but I will try to record it from now on.

#77 naterist

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Posted 26 March 2018 - 12:20 PM

can someone at pgi confirm if theyre even aware that contract bonus's are broken and showing 0% cbill bonus's for all factions?

#78 MrKvola

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Posted 26 March 2018 - 12:25 PM

View PostNinjah, on 26 March 2018 - 12:20 PM, said:

PGI it's a good event BUT Piranhas are broken AF. Please remove the PayShield on those things - I have no other way of explaining it take three 5 erml alphas and plenty more hits just to come out unscathed. I wish I had recorded the last it but I will try to record it from now on.


Perhaps you are just having trouble hitting them. Piranhas are relatively easy to kill.

There is no payshield.

#79 Ninjah

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Posted 26 March 2018 - 12:32 PM

I have no trouble hitting them, this one in particular ran backwards in a straight line (well within range), shot it with 3 alphas then ran 5erml into it with chainfire and I didn't even strip it :P

#80 TWIAFU

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Posted 26 March 2018 - 12:42 PM

View PostKroete, on 24 March 2018 - 03:33 AM, said:

Scouting is fun, but not for 50-100 matches,
and the bribe for getting stomped by premades is not enough.


If only there was a way for you to make a group or join one to combat those premades in the very queue designed for them.

Play like a seal, clubbed like a seal.





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