Brain Cancer, on 24 March 2018 - 12:36 PM, said:
Nothing else will work until then, as PGI is barely able to improve the game as a result of no capacity to significantly modify it.
After that, it'd probably take handing the game over from it's current primary caretakers. Competency is very much the second most important issue.
I will tell you what's funny about PGI and the Devs from my point of view How can you make such great mechs like my new free Sunspider just played a game after what almost a year and get 600 damage and 4 kills had so much fun because the mech is very solid and took a lot of hits and damage to win the game.
And basically let your community go to heck? And lose so many players? If PGI would have made all mechs like the sunspider to start with as in being able to play a game have fun take good damage and get a kill or 2 from the start the game might be different now.
I could make a list to fix MWO like so many of you have before me but the question is are the Devs going to listen to me or you or anyone to fix the game? I don't know but just like our long lost player counter there is always hope Russ might be listing to a player here who still believes he can do the job of resurrecting MWO from the ashes it has become.
I read about Solaris 7 it looks like the old leagues I used to play in VL And MWA for mechwarrior4 I hope it works out ok but to me the best part of MWO was the old 8v8 CW and my friends that played now I cant find a match and when I did it was not like it once was being rolled in like 3 minutes a battle which really sucks.
SO Russ and PGI bring back the player counter to the Forums be proud of your game make good decisions for the games community listen to what they want to play not what you think they want to play MWO is a horrible FPS E-sport prospect.
MechWarrior was always a bunch of players supporting there community and games for hard stompy robot action and fun Social gameplay not some 1 shot kill FPS shooter.