Nightbird, on 09 May 2018 - 06:39 PM, said:
Yep, since you said steam accounts for minority of the players, but it fluctuates, if I assume 50% and use steam chart's 1200 average players to get to 2400 "true" average concurrent players.
Working backwards, that's 17 hours played per month on average.
This has been a great effort to get information out of me
At any rate I think the main point is yes we could make cases for different modes or decisions that would have made the game more populous and successful. It's a worthy argument that will never lose any steam.
My point is simply that people have been saying the game is shutting down since closed beta when in actuality its been pretty much consistent on it's player base the entire time. We are approaching 6 years in and I think it still has at least a couple years left in it.
Don't take that for being satisfied we will continue to make adjustments in order to try and grow the product.
Currently were watching with interest to see if things can continue growing.