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Bushwhackers


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#1 IIIIRedactedIIII

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Posted 26 March 2018 - 12:27 PM

Dear PGI,

Kindly nerf bushwhackers. It should be painfully obvious why.

#2 Marquis De Lafayette

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Posted 26 March 2018 - 12:31 PM

Because some players don’t know how to shoot legs??

#3 naterist

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Posted 26 March 2018 - 12:31 PM

View PostIIIIRedactedIIII, on 26 March 2018 - 12:27 PM, said:

Dear PGI,

Kindly nerf bushwhackers. It should be painfully obvious why.


while your at it, remove the 8-9 srm4 huntsmans and artic wolf, and consider nerfing crows. you know, while whamablammin with the nerf stick.your at it.

#4 Sniper09121986

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Posted 26 March 2018 - 12:37 PM

Well, what is a Bushwhacker? I do not see them in the game modes I care about Posted Image

#5 TWIAFU

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Posted 26 March 2018 - 12:40 PM

View PostIIIIRedactedIIII, on 26 March 2018 - 12:27 PM, said:

Dear PGI,

Kindly nerf bushwhackers. It should be painfully obvious why.


They killed you and you don't like it.

Painfully obvious, yes.

#6 MechaBattler

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Posted 26 March 2018 - 12:48 PM

Bushwacker has good torso hitboxes for spreading damage. So the armor quirks make them quite resilient. But they have two bulky legs like most other mechs.

#7 Johnathan Tanner

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Posted 26 March 2018 - 12:52 PM

I dont play scouting. Whats good about bushwhackers? They are borderline garbo mechs in FP. If your getting brawled at all in clan mechs you deserve to lose for playing to the other guys strengths.

#8 Makoto of Glie

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Posted 26 March 2018 - 01:00 PM

View PostIIIIRedactedIIII, on 26 March 2018 - 12:27 PM, said:

Dear PGI,

Kindly nerf bushwhackers. It should be painfully obvious why.


No.

Look up the Arctic Wolf, ACW-1 variant. SRM4 x 8 (or even 9) makes this competitive with—if not outright superior to—the Bushwacker in almost every way.

Don't want to brawl? Build a fast mech (100+KPH) with 700+ range. Alpha, retreat, repeat. Aim for one leg.

It's all about tactics—or, more accurately, complete lack thereof. I can't tell you how many players I've seen rush headlong into a Bushwhacker / Griffin SRM pack, and get torn apart without even breaking 100 damage. And then they complain—when half of them are running LRM Adders or something equally ridiculous, that has *no business* even being that close.

Play dumb, die quick. Faction Play PUG motto.

#9 Hierarch

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Posted 26 March 2018 - 01:03 PM

It's more buff the clan mechs give them actual quirk so we can stand on par with bushwackers. I said this in a different forum but pretty much the reason why bushwackers are out performing is the ease of use innersphere has going for it right now. @Johnathan Tanner. That would be a valid opinion if the game was one of 100% information. But most of the time in scouting you'll find the enemy rather close to medium distance. With the Bushwackers speed you cannot maintain fire and retreat. Additionally Clan mechs are punished far harder for being out of position even slightly. Clan Laser vomit is to hot to keep up with brawling range damage, atms are to easily countered with AMS and nearly every other weapon system is currently inferior to IS tech. While we do save some tonnage and space our tank mechs are lower in tonnage then theirs. These require the clan team
to play better then innersphere to make up for these differences. Note I am not saying clan cannot play on equal ground as innersphere but that the requirement to do so is much more demanding for clan players. You see that just in these troll IS responses. Go for the legs, that is an actual tactic that although most likely a poor one to use. Innersphere does not need such a thing when they will blow out your ct in 2 shots. But yea don't target legs, for one both legs have more armor then just targeting the center torso. No one intelligent is putting ammo in their legs right now if they can help it, and your SRMS if you can even angle them low enough in a brawl will not hit legs due to how high mount scouting clan mechs are, not to mention spread.

Edited by Jack Cisco, 26 March 2018 - 01:05 PM.


#10 Johnathan Tanner

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Posted 26 March 2018 - 01:09 PM

View PostJack Cisco, on 26 March 2018 - 01:03 PM, said:

It's more buff the clan mechs give them actual quirk so we can stand on par with bushwackers. I said this in a different forum but pretty much the reason why bushwackers are out performing is the ease of use innersphere has going for it right now. @Johnathan Tanner. That would be a valid opinion if the game was one of 100% information. But most of the time in scouting you'll find the enemy rather close to medium distance. With the Bushwackers speed you cannot maintain fire and retreat. Additionally Clan mechs are punished far harder for being out of position even slightly. Clan Laser vomit is to hot to keep up with brawling range damage, atms are to easily countered with AMS and nearly every other weapon system is currently inferior to IS tech. While we do save some tonnage and space our tank mechs are lower in tonnage then theirs. These require the clan team
to play better then innersphere to make up for these differences. Note I am not saying clan cannot play on equal ground as innersphere but that the requirement to do so is much more demanding for clan players. You see that just in these troll IS responses. Go for the legs, that is an actual tactic that although most likely a poor one to use. Innersphere does not need such a thing when they will blow out your ct in 2 shots. But yea don't target legs, for one both legs have more armor then just targeting the center torso. No one intelligent is putting ammo in their legs right now if they can help it, and your SRMS if you can even angle them low enough in a brawl will not hit legs due to how high mount scouting clan mechs are, not to mention spread.

Have 4 piranhas.
Gather mode. Intel. Hide.Dive into dropship at last second.

Protect intel mode. Zerg up all the intel.Hide.Enemy wins with zero intel.
Bushwhackers neutralized.
GG EZ

#11 Hierarch

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Posted 26 March 2018 - 01:11 PM

Um... So play a mech that isn't out yet?

#12 Xannatharr

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Posted 26 March 2018 - 01:13 PM

View PostJack Cisco, on 26 March 2018 - 01:11 PM, said:

Um... So play a mech that isn't out yet?


Wat?

#13 Johnathan Tanner

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Posted 26 March 2018 - 01:14 PM

Do it with cheetahs then. Its much harder tho. Because of the lack of speed.

#14 Marquis De Lafayette

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Posted 26 March 2018 - 02:05 PM

View PostJack Cisco, on 26 March 2018 - 01:03 PM, said:

You see that just in these troll IS responses. Go for the legs, that is an actual tactic that although most likely a poor one to use. Innersphere does not need such a thing when they will blow out your ct in 2 shots. But yea don't target legs, for one both legs have more armor then just targeting the center torso. No one intelligent is putting ammo in their legs right now if they can help it, and your SRMS if you can even angle them low enough in a brawl will not hit legs due to how high mount scouting clan mechs are, not to mention spread.


The OP complains about Bushwackers and you are seriously advising him (and others) to ignore the advice to just go easy-mode (legs) and to try to get that CT? Either you don’t Scout much or you don’t win much at scouting, because legs is pretty much the way to win more against them. It’s not a troll...it’s common knowledge...works great if your group all does it.

#15 Helsbane

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Posted 26 March 2018 - 02:09 PM

View PostIIIIRedactedIIII, on 26 March 2018 - 12:27 PM, said:

Dear PGI,

Kindly nerf bushwhackers. It should be painfully obvious why.


Show us on the doll where the mean mech touched you..

Edited by Helsbane, 26 March 2018 - 02:09 PM.


#16 Alexandros

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Posted 26 March 2018 - 02:16 PM

View PostIIIIRedactedIIII, on 26 March 2018 - 12:27 PM, said:

Dear PGI,

Kindly nerf bushwhackers. It should be painfully obvious why.


MMU sends its deepest condolences if we accidentally traumatized you mentaly during our encounter in scouting. You had a Huntsman with streaks and we had bushwackers with streaks. Perhaps you should maintain your ammunition better. I hope you recover soon and we fight again.

#17 Daemon04

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Posted 26 March 2018 - 02:17 PM

I love how tanner is all acting like a clanner. know your roots, boy. xD

Edited by Daemon04, 26 March 2018 - 02:17 PM.


#18 justcallme A S H

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Posted 26 March 2018 - 02:17 PM

I've been waiting for this type of thread since the event started

Why did it take so long?
Where is the counter thread saying the SCR or HMN are overpowered?

Good ole Wolf loyalist probably running a LRM Jenner IIC

#19 Alexandra Hekmatyar

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Posted 26 March 2018 - 03:28 PM

View PostMarquis De Lafayette, on 26 March 2018 - 12:31 PM, said:

Because some players don’t know how to shoot legs??


What's a leg? :P

#20 Hierarch

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Posted 26 March 2018 - 04:46 PM

Targeting the leg is decent conventional wisdom. But in this case I believe it is incorrect. With a Bushy able to take 100 damage before it's leg ceases to function and 200 damage before it dies you more quickly disable and destroy the bushwacker by targeting other areas. That's not to mention the fact that if you target the legs with C-SRMS you're sending about half your damage into the dirt.





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