Water. For some reason, PGI has put it all over the place in their maps. Water is pretty and I guess its easier to fill an area with water than detail it with terrain and materials.
So after 5+ years, we can run our
We already have this in game, when you get legged you get slow/sluggish, when you lose a clan torso a somewhat similar effect. But water not affecting your mech is completely bizarre, and I guess the playerbase has just kind of grown accustomed to the silliness.
You can give a "well with so many other issues why is this important" response, thats cool if you want to. I feel lazy and complacent sometimes too. But I feel that since water is such a fundamental part of PGI's map designs that it should, you know, do something. Lava heats you up, right? MWO players HATE hot things, oh man. Hot maps are the worst! So use that selective hate and fuel it towards the inadequacies of water as well. They can make lava do something but not water! Let the biased hate run through you.
Edited by Toothless, 27 March 2018 - 03:13 AM.