Zergling, on 29 March 2018 - 11:53 PM, said:
SRMs and ATMs are the reason for AMS, not LRMs. LRMs can be countered hilariously easily just by knowing how to break LOS; there is no need for AMS.
it is true it can be easy to counter indirectly fired LRMs however if someone is firing them with their own lock it can be much harder to evade them
(especialy because they are likely to be closer thus you get less reaction time), also this thread is in the New Player Help forum, new players are likely to take a while to figure out and get competant at breaking locks, so newer players
(especialy those on their first 25 matches who are by far the most likely to be using Champion Mechs) will get far more benefit from AMS than someone who has been playing for a while.
AMS does not work well against SRMs in my experiance, although of course other peoples experiances will vary.
to counter LRMS
1) break Line Of Sight and about 2 seconds later the missiles will stop tracking
(assuming you do not have Radar Deprivation skills unlocked, and the player targeting does not have Target Decay unlocked), 2 seconds is long enough for LRMs to travel 320m or for ATMs to travel 400m, so if the missile boat is inside 500m you may not have enougth time for the lock to be broken
2) put something between you and the missiles (e.g. a building, cliff edge, cave roof)
3) AMS
(it will destroy some of the incoming missiles, 1 AMS can shoot down about 5 missiles from a volly of LRMs if you are standing still, if moving away from the missiles the AMS has more time to work and thus can kill more missiles, and muitlple AMS multiplies the ammount of misisles destroyed, there are quite a few Mechs able to mount 2 AMS, a few able to mount 3, and one varient of the Piranah can mount 4, for the full list check out the following tread https://mwomercs.com...t-multiple-ams/)
4) get under freindly ECM
(again breaks locks, again is likely to take 2 seconds for the lock to be broken unless you have unlocked relevent skills skills)
5) unlock Radar Deprivation skills, used in conjunction with breaking L
ineO
fS
ight or getting under ECM cover can speed breaking of the locks, with all Radar Deprivation nodes unlocked the lock breaks instantly unless the enemy has Target Decay
(Target Decay isanother skill which can be unlocked, the direct counter to radar deprivation, radar deprivation reduces the time you remain targeted after you break line of sight or get under ECM, Target decay increases the time the shooter can hold the lock)
I suspect Zergling's advice was based upon having Radar Deprivation unlocked when the enemy does not have Target Decay, which is not something a new player in trial Mechs can control.
Edited by Rogue Jedi, 30 March 2018 - 04:22 AM.