Dimento Graven, on 05 April 2018 - 09:56 AM, said:
Sometimes. On most maps, that's actually untrue and lights CAN maneuver behind you behing 100% unseen.
Absolutely, lights can manuever to get behind you based on where you move. Guess what if you run straight for the center of the map that's a choice the team is making.
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You can't see through terrain or buildings, or dense trees.
Yes, and?
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And for those areas where it is possible to see those locations you have to actually be able to get there BEFORE the lights have already moved through it and back into dense cover, not always and more likely RARELY possible depending on the 'mech.
Okay, so the light has made an effort to move to a position it can get behind you. Now you know what those locations are and you also know the locations the lights can't be (because you could see them if they were). Now you can check those locations periodically to make sure you aren't about to get backstabbed. I don't see the problem with this. If a light is adjusting its movement to avoid being seen why can't you adjust yours to avoid getting backstabbed?
What is it you want? The incursion mode radar sweep so that you can just see where all mechs are at all times and just focus on shooting what's in front of you all the time? I think having the ability to flank and having to make choices adds a lot of depth to the game. There are ways to prevent lights from getting behind you or detecting them if they do, even without seismic. Seismic just makes it easier. What you are complaining about is having to invest skill points to get an extremely powerful ability.
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Ahh, now I get it, you're a bitter ******* that doesn't want to acknowledge that seismic is just a compromise of PGI not implementing MAD, magnetic anomolly detection. If a player isn't spending 100% of his time ignoring everything else and looking just for you, he's unskilled and needs to 'git gud'.
I disliked the introduction of seismic, it was totally broken when first added to the game (400m while moving or something). Even after nerfs it was still taken with radar dep as the best module by a long shot. Where it stands now I'm okay with it. If you want the benefits you have to invest significantly in the sensor tree. I think that's totally fair. You just shouldn't get that kind of advantage for little to no cost.