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Mass Walkouts On Polar Highlands?


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#21 PocketYoda

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Posted 11 April 2018 - 07:37 PM

I think 8 people walking off is disgusting but on the other hand i understand it.. Even i can only stomach that map in short durations.. Ever since release that map has been an abomination..

I know this sucks but i hope more walk off so that map gets removed forever.. I know we have low content as it is but if i never saw polar trenchlands again it wouldn't upset me i hate it that much.

View Postevilauthor, on 11 April 2018 - 03:53 PM, said:

I don't get this attitude of not liking certain maps. Some maps don't cater to your play style? So what? Isn't mastering the map as much part of the game as mastering your mechs? Do you best and hope the other side is as ill prepared for this map as you are.

The mass walk out is even more bizarre to me.

Its not that they don't cater to play style..

A fair few are insanely bias one side or another the others are just horrible to play not fun in any way shape or form.. And well we play games to enjoy not to get frustrated angry and depressed...

PGI need to learn this..

Edited by Samial, 11 April 2018 - 07:40 PM.


#22 Judah Malganis

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Posted 11 April 2018 - 07:47 PM

I don't know how many times I've had to play maps or modes I didn't want to, but I feel I owe it to other players in the match to do my best. Even just one suicide is doing a disservice to at least 11 other people.

#23 Nightbird

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Posted 11 April 2018 - 07:50 PM

When I suicide I take another mech with me, so it's 11vs11 after I pass.

#24 MauttyKoray

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Posted 11 April 2018 - 07:51 PM

Bluntly put:

1. Those people are cancer to this game. Continue to report them and hopefully they'll all just eventually be banned.

2. I wish it would go back to random map selection and changed so that post map/mode selection we could choose any variant owned of the current mech we had selected, thus retaining the balance of the match based on which mech we initially chose but being able to avoid a pure laser vomit build in mordor or a mech entirely susceptible to long range bombardment on LRMageddon.

It would also promote owning more variants of the same mech for variety (a plus for PGI in mech bay sales, I'm not complaining though).

Edited by MauttyKoray, 11 April 2018 - 07:53 PM.


#25 JediPanther

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Posted 11 April 2018 - 07:51 PM

Poor map and game play design will get people to quit no matter how well any thing else in the game works or doesn't work. Pgi map design has always been designed around a central 'feature' be it Alpine's h 10, the old terra's ring of death, or river sheety's citadel. The newest map oasis does have some thing of this problem but the vertically of it gives a lot of options.

Poor features also can ruin map design and a game's options such as escort in its entirely as that is debated in far too many other threads. Long tom we all know of that failure.

Edited by JediPanther, 11 April 2018 - 07:52 PM.


#26 Dee Eight

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Posted 11 April 2018 - 08:02 PM

View PostVillainy, on 11 April 2018 - 03:03 PM, said:

So, I and my unit just experienced something extremely bizarre. In group queue, we had probably 4-6 groups of two or three man groups like usual, and it ended up getting voted Domination on Polar Highlands.

And two players convinced 8 of our teammates to Suicide into the Redzone because, and I quote,

"**** this gay *** map, this is your fault for voting for it, anyone who votes for this is gay."

Even the other team was blown away. I've never seen a mass walk out via Mechwarrior. And parties involved said they'd do it again. And have done it before.

I reported them, of course, but you can't actually report 8 players out of a single match, and if this is going to be a trend within group queue, that's a problem.

Anyone else seen this ridiculousness?


I've seen it in solo queue. Shadowplay recordings sent to PGI are useful.

#27 meteorol

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Posted 11 April 2018 - 09:31 PM

Yeah, seen it plenty, especially on polar shitlands.

It's a map so bad that some people outright refuse to play it. Report them, move on.

Edited by meteorol, 11 April 2018 - 09:32 PM.


#28 Brain Cancer

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Posted 11 April 2018 - 09:36 PM

If I can drive my opponents to destroy themselves by a map vote, they weren't worth the ammo to begin with. If voting for Polar is "gay"?

Posted Image

Gei Hādo. Skill is hard.

#29 MrMadguy

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Posted 11 April 2018 - 10:25 PM

I can do something like that, only when much better options are available for voting and/or when terrible map is voted for 2 and more times in a row. For example I wouldn't care, if it would be Polar Highlands, if other options would be like Forest, City and Therma. I.e. no matter, what map would be voted for - match would be crappy anyway. And cold map - isn't actually the worst choice in this case. But when some good maps are available for voting, such as Canyon, HPG and Mining, but some trolls vote for terrible map, like Polar - then it's obvious, that match would be troll-fest anyway. For example this guys intentionally play LRM boats, so match would be LRM-stomp-fest. And I have simple rule for this case: if they want to have troll/stomp-fest - let them troll/stomp themselves.

Edited by MrMadguy, 11 April 2018 - 10:27 PM.


#30 Bombast

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Posted 11 April 2018 - 10:53 PM

View PostLordNothing, on 11 April 2018 - 05:11 PM, said:

qp isnt even playable anymore imho. id rather take my chances in the shark tank. at least the maps are random there. and its a good tater filter too.


This is absolutely true. I quit with disgust today after this.

Posted Image

Game quality has dropped so low that I'm convinced the biggest gamer demographic we have is recent stroke victims.

#31 Wil McCullough

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Posted 11 April 2018 - 11:04 PM

I actually like polar. Haha. It's the map with the highest win rate for me. And i don't play lurms.

Most pilots don't seem to realize that you don't need hard cover to counter lurms, you just need to break line of sight. And polar has a buttload of trenches allowing you to do just that.

Polar dom is actually great for a patient team because of the yellow snow is on a ridge. Stay close to a trench, wait for spotters to pop up trying to get locks and start shooting. Without their spotters, you can just braveheart charge the remnants and roll over the rest of the lurmtatoes. As juju would scream "PRESSS DUBYEW BOISSSSSSS".

#polarisalright

#32 kapusta11

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Posted 11 April 2018 - 11:10 PM

I blame PGI. The game is what, 5-6 years old? And we still can't pick the map we want to play on and then pick a mech so that you don't drop in a brawler mech on polar, or ERLL boat on HPG. Oh but look, we have garbage game modes like escort and incursion. We have FP that pits wolves against the sheep.

#33 Vellron2005

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Posted 11 April 2018 - 11:11 PM

As a Lurmer, Polar is one of my favorite maps..

Definitely not gay.. especially not as lame as quitting a match because of map choice..

Also.. Gay is OK.

#34 Yondu Udonta

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Posted 11 April 2018 - 11:19 PM

View PostJohnathan Tanner, on 11 April 2018 - 03:14 PM, said:

I have seen this several times in CW. Some pug saw one unit tag on the other team. And then told his fellow puggers that the end was nigh. So they drank the kool aid ejected all there mechs and ran out of bounds.

Didn't WTAU pull that **** if I remember correctly?

#35 Sniper09121986

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Posted 11 April 2018 - 11:19 PM

View PostA Really Old Clan Dude, on 11 April 2018 - 07:29 PM, said:

To all those who do this: So you dont get what you like, you throw a tantrum like a baby.

Man If I got a MC for every map that didnt suit the mech build I was taking I could buy everything in game. Its not like we have that many maps to choose from.

Get over yourself and play the game.

So when solaris comes are you going to eject if you dont get the map you like?


Actually on Solaris players will take turns to ban maps they do not like, much the same way they do now in comp plays. See Lurmer Scrublands? Ban it first and let the chips fall where they may. Everyone has a map that he hates (even if stats say otherwise), but you still have to be competent on most other maps.

View PostMauttyKoray, on 11 April 2018 - 07:51 PM, said:

2. I wish it would go back to random map selection and changed so that post map/mode selection we could choose any variant owned of the current mech we had selected, thus retaining the balance of the match based on which mech we initially chose but being able to avoid a pure laser vomit build in mordor or a mech entirely susceptible to long range bombardment on LRMageddon.

It would also promote owning more variants of the same mech for variety (a plus for PGI in mech bay sales, I'm not complaining though).


A QP dropdeck? Guess what, I support Posted Image

View PostBombast, on 11 April 2018 - 10:53 PM, said:

This is absolutely true. I quit with disgust today after this.

Game quality has dropped so low that I'm convinced the biggest gamer demographic we have is recent stroke victims.


HBR-Prime actually carried his weight all right and RGH-PH has not been idle either. Not much to be disgusted with, could have been so much worse.

#36 Warmonger2600

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Posted 11 April 2018 - 11:28 PM

I would never do that to anyone else. It's rude and ruins the game for others.

The only thing that might make it easier is to have two game modes.

Hot-drop - You select a mech and get whatever map is chosen. You hotdrop into a battle with whever you had on hand.

Cold-drop - You select the map before you select your mech. You cannot make changes to any mechs and you must select the class (light, medium, heavy, assault) before the map. Once you know the map you can select whatever mech you want in that class.

#37 Bombast

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Posted 11 April 2018 - 11:28 PM

View PostSniper09121986, on 11 April 2018 - 11:19 PM, said:

HBR-Prime actually carried his weight all right and RGH-PH has not been idle either. Not much to be disgusted with, could have been so much worse.


Two mechs (One I was in) out of 12 actually kind of doing something is disgusting.

5 mechs couldn't do over 100 damage. Only 3 broke 200. 4 mechs were dead less than a minute after the first shots were fired. The only way the team could possibly have done worse is if we all mass DCed at once and never connected back in.

Edited by Bombast, 11 April 2018 - 11:40 PM.


#38 Sniper09121986

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Posted 11 April 2018 - 11:37 PM

View PostBombast, on 11 April 2018 - 11:28 PM, said:

Two mechs (One I was in) out of 12 actually kind of doing something is disgusting.

5 mechs couldn't do over 100 damage. Only 3 broke 200. 4 mechs were dead less than a minute after the first shots were fired. The only way the team could possibly done worse is if we all mass DCed at once and never connected back in.


How many times have I wished MWO could save match replays...

#39 Yondu Udonta

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Posted 12 April 2018 - 12:48 AM

How does one improve in this game when they ragequit upon dropping in a 'tough' map? Git gud or get rekt lmao.

#40 meteorol

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Posted 12 April 2018 - 01:13 AM

View PostYondu the Ravager, on 12 April 2018 - 12:48 AM, said:

How does one improve in this game when they ragequit upon dropping in a 'tough' map? Git gud or get rekt lmao.


Polar is not a "tough" map. It is terrible though.





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