

Battletech Game - Available For Download 4/24
#121
Posted 27 April 2018 - 08:59 AM
It is the same universe but the story adds meaning to the gameplay. The pace is much more relaxed. I love the art direction they took with the game. It just works for this type of BattleTech game.
I have experienced none of the computer issues that some are complaining about. I am running the game on High setting on a rig that I built myself 9 years ago. It has an I7 950 running at stock 3.07 GHZ, 12 GB of DDR3 memory in a triple channel set-up, a nVidia GTX 970 3GB (replaced 2xGTX 275 in SLI Dec 2015) and a Raptor mechanical HD. I am still running on old drivers even though nVidea just released new driver specifically for BattleTech on Wednesday. After hours of play, I have seen no heat issues, no crashes, no freezes and no hitching during combat like some have reported. The only adjustments I have made was to lighten the gamma a bit to make it easier to see on dark maps and to enable Vsync because some folks said that it made the game run smoother and tax their system less. I honestly did not notice a difference. I guess I should count my blessings that it is running so well for me.
I did Mod in my own unit logo which really helps with the immersion when I see it on the tail of my DropShip, the side of the Argo and on the interior walls. I want to use custom portraits for my lance and Commander but so far my attempts at that have failed. I will either figure that out or someone else will. It worked in the Beta but the Campaign uses a Character Generator and therefore is different.
HBS BattleTech is a great supplement to MWO. It is nice to step away from the FPS only game that MWO has become and immerse oneself in the BattleTech universe a bit. I am enjoying the hell out of it.
#122
Posted 27 April 2018 - 09:11 AM
Logan812, on 27 April 2018 - 08:50 AM, said:
Arnold The Governator, on 27 April 2018 - 08:57 AM, said:
*sigh* I really wish developers didn't do crap like this. I miss the good old days were developers left real world politics out of their video games and focused on making a quality game vs shoving a view point in someone's face. They are shooting themselves in the foot by doing this.
I am pretty sure using the "they" option in the character creator just gives you the option to use all the Portraits and all the variables such as hairstyle on all of them. More options. I still could not make the character look the way I wanted so I am hopeful that I will be able to Mod in a custom portrait for my Commander soon. I just have not wanted to invest the time digging around in the files right now because I am having too much fun playing.
#123
Posted 27 April 2018 - 09:14 AM

And it made me setup my PC in a much more cooler way (bcs it runs so hot at permanent 100% GPU+CPU load)
Problems are a chance to improve beyond your Imagination!

#124
Posted 27 April 2018 - 09:14 AM
Arnold The Governator, on 27 April 2018 - 08:57 AM, said:
*sigh* I really wish developers didn't do crap like this. I miss the good old days were developers left real world politics out of their video games and focused on making a quality game vs shoving a view point in someone's face. They are shooting themselves in the foot by doing this.
How dare the industry include things other than white, male protagonists. <rolls eyes>
It's the most innocuous little option in a character creator that isn't shoving anything on anyone. Heck, you'd be unlikely to even notice the option if people weren't talking about it.
I'm not sure why people have a problem with it. It doesn't change your game experience at all. But it certainly does bolster the game experience for folks that are trans. HBS did an amazing job having a diverse set of characters from different races and genders, which makes it easier for people who aren't white males get into the game. That's a good thing that takes NOTHING away from anyone else.
#125
Posted 27 April 2018 - 09:23 AM
Arnold The Governator, on 27 April 2018 - 08:57 AM, said:
*sigh* I really wish developers didn't do crap like this. I miss the good old days were developers left real world politics out of their video games and focused on making a quality game vs shoving a view point in someone's face. They are shooting themselves in the foot by doing this.
Fox the Apprentice, on 27 April 2018 - 06:23 AM, said:
For people who "don't like the politics", they sure do a lot of boycotting and complaining (i.e. politics of their own).
[...]
It takes absolutely 0 effort to ignore the extra character creation option and move on with the game.
Edited by Fox the Apprentice, 27 April 2018 - 09:30 AM.
#126
Posted 27 April 2018 - 09:51 AM
It's a great game with some issues, like MWO doesn't have it's own
The "they" option I discovered by accident and all it does is give male and female portraits; shrugs
I'm sure it also changes the dialog
Pft
That BT isn't supporting 21:9 is way more important to me
#127
Posted 27 April 2018 - 09:55 AM
Arnold The Governator, on 27 April 2018 - 08:46 AM, said:
Having played the game and noticed that there really isn't a hair color except Brown in how it looks on the screen, this attitude is so special snowflake it leaves my 'I don't even' broken.
Stand by your guns though. Good on you for boycotting. Currently on Steam it's within 0.5% of peak population as Civ IV, which is incredible. It's almost in the same population tier as the popular FPS games. 18th most popular game on all of Steam, from a tiny developer with a fraction the budget of XCom it's doing incredibly well. Especially given the technical issues at start.
However the option to chose a generic pronoun and that there is no blonde option in the character portraits (you'd understand why if you saw the color pallet, it would look like **** but clearly it's politically motivated lol) means that the segment nobody wanted to play with anyway won't buy it.
My heart bleeds peanut butter for such people. The oppression they deal with when games take such massive leaps into...
Yeah, ran out of sarcasm there. Felt like I was on a roll but it just wasn't worth the effort.
Rampage, on 27 April 2018 - 09:11 AM, said:
I am pretty sure using the "they" option in the character creator just gives you the option to use all the Portraits and all the variables such as hairstyle on all of them. More options. I still could not make the character look the way I wanted so I am hopeful that I will be able to Mod in a custom portrait for my Commander soon. I just have not wanted to invest the time digging around in the files right now because I am having too much fun playing.
Given that at no point in the game does it use a pronoun, everyone just calls you by your call sign, it's just there to see all the options at once.
Honestly the drama is pretty funny. I look forward to some modding at some point but right now I'm loving on the campaign. It's *incredible*.
#128
Posted 27 April 2018 - 10:28 AM
Just found the mission where I've got to hit a SLDF outpost Castle... Little worried about it, sofar my lance includes the following:
Forced NPC with a Kintaro

My character with a freshly looted Orion (that I've configured for dual PPC's and a LRM/10)
Two CQB Dragons...
Should be interesting!
#129
Posted 27 April 2018 - 10:49 AM
Arnold The Governator, on 27 April 2018 - 08:57 AM, said:
*sigh* I really wish developers didn't do crap like this. I miss the good old days were developers left real world politics out of their video games and focused on making a quality game vs shoving a view point in someone's face. They are shooting themselves in the foot by doing this.
You would almost have a point of a sort, except "they" is not actually an appropriate gender-neutral pronoun within large segments of the trans community. Several pockets of it would, in fact, find "they" to be offensive. What I'm trying to say is... you're looking for a problem. You're actually inventing the problem out of thin air to try and explain to yourself why the option exists because you're being a bit paranoid and expecting that someone is trying to take a stance by including it.
They're not. You're actually the one that is labeling it as political correctness, harping on it, and justifying your label when you eventually get a response by someone else that has an opinion that's pro political correctness, even if that other person doesn't even think that this is about political correctness. You're subconsciously spoiling for a fight, just like a lot of other people because this is an internet forum and everyone is posting their opinions about one thing or another. But once you stop looking for problems to get upset about, I guarantee you'll find fewer problems to get upset about.
#130
Posted 27 April 2018 - 11:07 AM
gh0s7m3rc, on 27 April 2018 - 10:53 AM, said:
Wait, that means we can't take our own full lance, as you're detailing only 3 mechs of your own?

I'm asking because I've only done the mission of liberating the prison with a NPC on a KTO-18 (all that splat is glorious!), but I started the mission with my full lance.
BTW, can you handle things well during a mission with that Orion, it doesn't have any short-range weapons for self-defence? I'd trade that LRM10 with a SRM6...

First mission out with it... I figure if something gets too close, I'll pummel it to death... That being said, my character is set up for gunner and tactics so they (I couldn't resist) are a real mid range bully with splitting fire and acting in initiative 3.
But yes, you get the KTO-18 and three of your mechs... Admittedly I failed the mission, so I am going to restart it... the mission critical NPC eat two PPC hits to the head during that mission....

I know, I know freak accident, but still!
#131
Posted 27 April 2018 - 11:10 AM
What started out as a nice “Oh boy, BT is HERE!” thread, has some how managed to segue to a discussion of political correctness and the possible use of appropriate or inappropriate imposition of transgender identifiers being foisted upon an unsuspecting gaming community because someone used the word “they” in a character generator.
Holy crap.
And I thought the rolling robot discussion elsewhere on the forum was silly. This **** takes the cake.
Oh, one more thing...the COC of this game requires that you not use offensive or divisive language. How dare they stifle my desire to be exclusive and only use his and her identifiers.
Alas, all of you folks offended by the very idea of political correctness will undoubtedly be adding MWO to your list of games to boycott due to this despicable imposition of thought police type rules. Curse you PGI and your special snowflake coddling! Curse you!
#132
Posted 27 April 2018 - 11:23 AM
Mystere, on 24 April 2018 - 10:08 AM, said:
The video of that Atlas just standing there doing nothing while taking hits from missiles was just too painful to watch.
I still say they should have gone the MechCommander path. But that's their decision, I guess.
They supposedly tested playing out turns simultaneously (as in both sides makes their moves and then it is all played in real time, but supposedly the frustration of not seeing weapons fire when you expect them to, etc. [such as a medium laser fires right as they walk by cover -- automatic miss, or AC fires as they get too close and that high hit percentage you were told about just dropped significantly right before firing] was apparently quite an issue with their internal testing.
I'm sadden, actually, as it was probably the only thing I enjoyed about Mechwarrior Tactics was seeing the turns play out at the same time. Its a big craze for me on Megamek, too. Love seeing them play out at the same time.
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Load times can be really long, but understandably so given that maps tend to be full scenarios of multiple engagements. Early levels 'funnel' you a little too much but this changes after the first few missions.
And yes, as a blond (and I just learned that Blond and Blonde are both correct, but one is masculine and one is feminine....peculiar), I'm somewhat miffed that while I can have my grey eyes of real life, I can't have the blond hair of my youth. Also interesting that we can go with a third pronoun for those that identify as attack helicopters. Still, mah hair!
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This game plays like the name implies... This is, for better or worse, Battletech as if played on the tabletop, given some sweet visuals. I do kinda wish there was a range checker so I can maintain minimum accuracy ranges with certain weapons. I am glad they put in the ability to turn without moving -- been a pet peeve of mine for some time.
#133
Posted 27 April 2018 - 11:47 AM
#134
Posted 27 April 2018 - 12:37 PM
#135
Posted 27 April 2018 - 12:54 PM
gh0s7m3rc, on 27 April 2018 - 11:54 AM, said:
Yikes, that's tough, 2 PPC shots to the head... Personally, I'm not fond of having the AI control a vital friendly NPC, as it becomes a mayhem between trying to position my mechs to support and/or get the attention and still complete the rest of the objectives.

BTW, for those that wish the turns would go faster, one can find in Reddit the way to get the Debug HUD to show up during combat and speed things up, or download Cheat Engine and use that app to speed the game too.
No, no you get to control her in this mission, but I couldn't do squat about the two tanks that each put 4 PPC shots into her (two of which hit the head).... Anyways when I went to reload, I hadn't saved since before the last mission I ran that got me the Orion... so now I'm slumming it trying to get another solid mech to bring along...

#136
Posted 27 April 2018 - 01:07 PM
gh0s7m3rc, on 27 April 2018 - 11:54 AM, said:
Yikes, that's tough, 2 PPC shots to the head... Personally, I'm not fond of having the AI control a vital friendly NPC, as it becomes a mayhem between trying to position my mechs to support and/or get the attention and still complete the rest of the objectives.

BTW, for those that wish the turns would go faster, one can find in Reddit the way to get the Debug HUD to show up during combat and speed things up, or download Cheat Engine and use that app to speed the game too.
Take a second to read what this guy is saying the new Battletech game is only a week old and he is using a known program to hack the game.
It make me wonder how long this guy has been hacking MWO? And why the devs allow it In Battletech or MWO games?
Edited by GBxGhostRyder, 27 April 2018 - 01:09 PM.
#137
Posted 27 April 2018 - 01:07 PM
Koniving, on 27 April 2018 - 11:23 AM, said:
There's an overlay when you choose your facing that shows the min, optimum, and max ranges for all currently selected weapons. Hard to see with everything selected, as it just looks like a solid gray cone, but easy to see if you select only small lasers or something with a large min range (and a pilot without the min range reduction skills).
feeWAIVER, on 27 April 2018 - 11:47 AM, said:
Maybe read at least part of the thread? On this very page:
MischiefSC, on 27 April 2018 - 09:55 AM, said:
Having played the game and noticed that there really isn't a hair color except Brown in how it looks on the screen, this attitude is so special snowflake it leaves my 'I don't even' broken.
[...]
Koniving, on 27 April 2018 - 11:23 AM, said:
I'm somewhat miffed that while I can have my grey eyes of real life, I can't have the blond hair of my youth. Also interesting that we can go with a third pronoun for those that identify as attack helicopters. Still, mah hair!
[...]
You don't have blonde hair as an option. You also don't have red hair. It doesn't really matter, though I wish there were more choices overall.
Edited by Fox the Apprentice, 27 April 2018 - 01:09 PM.
#138
Posted 27 April 2018 - 01:20 PM
feeWAIVER, on 27 April 2018 - 11:47 AM, said:
Yup. The different shades of blonde hair, naturally occurring for a human, is not present in the game. Blue hair on the other hand, an unnatural SJW choice, is ready to go for your character if you want however. HBS was called out for this and they've dodged the issue due to at least one highly placed employee that was a part of the project.
Even still, it's a hugely addicting game. Once the game files are better identified by the players and mods happen, it would be a simple thing for me to go into the correct color file and change the blue to a shade of blonde I used to have in my younger days.
#140
Posted 27 April 2018 - 01:28 PM
Lastly-
I'm up to about 20 hours now in BT, and I'll keep this short.
Gameplay- Friggin awesome. Yeah it can be a bit slow, but there are customizations to help. N yeah, it has a few hiccups here n there but nothing unexpected from a Non-Billion-Dollar Studio and nothing worse then you could come across even on dedicated console games from Billion-Dollar studios from time to time. It's nothing bad IMO, people just impatient and like exaggerate. ALL n ALL, the gameplay is pure Awesomeness and just drips Battletech, love it!!!
Story- Lore, Lore, Lore galore!!! It's absolutely beautiful. That's all needs be said.
Stability- IDK what any these people in the forums/threads/reviews are talking about with instabilities and crashes??? I built my PC 4+ years ago, I have not had a single stability issue past occasional minor hiccups/framerate drops, and I've got every setting as high at it will go, heck I was looking to see if it had higher settings like "Ultra Settings" in Starcraft or such???
Edited by draiocht, 30 April 2018 - 09:34 PM.
unconstructive
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