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Uziel The New Vindicator Of Qp


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#1 BurningDesire

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Posted 03 May 2018 - 09:12 PM

so a free mech and mech bay are great but now that i have spent a fair bit of time with my UZL-3P in QP a few realities set in.

1. Nobody and i mean NOBODY is scared of an Uziel
2. No matter what you stand next to people will stop shooting it and focus fire you
3. This thing is squishie even with a full survival tree
4. Despite insane levels of acceleration and twist speed it sucks at rolling damage

Its insane i can stand next to a dakka madcat and people are willing to face tank it to shoot me, i have stood in the middle of a death ball and im am priority target. Though there is a flip side to this, as people are so willing to commit to killing the Uziel they will loose the game to try and kill it.

it really needs some armor quirks mainly to the ST of it as they will fall off when somebody breathes on them with a small laser

As for Solaris i have no comment, i hear its not too bad

#2 BrunoSSace

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Posted 03 May 2018 - 09:14 PM

Quirks cant save it. Its just a gaint walking torsos.

#3 Variant1

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Posted 03 May 2018 - 09:26 PM

if people focus it whatever it's standing next to, doesnt that mean its a fearsome mech?Posted Image since if it was a trivial threat it would be ignored. Its a good mech, put a standard or light engine eitehr large laser or ppc and get dmg done. Or the free variant use lb5 with a combo of srm med lasers. Its a good versatile mech. just my 2 centurionsPosted Image

#4 Prototelis

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Posted 03 May 2018 - 09:34 PM

I'll be honest, I'd go for the uziel over a madcat.

The Uziel can be folded a lot faster and remove firepower from the battle field. That's some good guaranteed damage on an easy ST destruction, I get shot less, and if the madcat takes me down I don't feel as bad because at the very least I'm maintaining my ratio.

Edited by Prototelis, 03 May 2018 - 09:34 PM.


#5 BurningDesire

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Posted 03 May 2018 - 09:38 PM

View PostPrototelis, on 03 May 2018 - 09:34 PM, said:

I'll be honest, I'd go for the uziel over a madcat.

The Uziel can be folded a lot faster and remove firepower from the battle field. That's some good guaranteed damage on an easy ST destruction, I get shot less, and if the madcat takes me down I don't feel as bad because at the very least I'm maintaining my ratio.


and thats why your team looses where the Uziel may do 1-400 damage and kill bugger all, the madcat you should have focused just wiped out half your team and did 1-1.5k damage PUG logic

#6 Prototelis

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Posted 03 May 2018 - 09:42 PM

View PostBurningDesire, on 03 May 2018 - 09:38 PM, said:


and thats why your team looses where the Uziel may do 1-400 damage and kill bugger all, the madcat you should have focused just wiped out half your team and did 1-1.5k damage PUG logic


Disagree.

Taking out the mechs supporting the less mobile heavies and assault mechs has been working very well for me so far this season.

#7 Brain Cancer

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Posted 03 May 2018 - 09:59 PM

It doesn't hurt that everyone's using the worst Uziel of the bunch, one that has nothing beyond a 10% range quirk for it's torso energy mounts. It's really too light to mount decent amounts of UAC's to go with the jam quirk, even with an extra-kill-me XL engine.

#8 LordNothing

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Posted 03 May 2018 - 09:59 PM

the only mech i really fear in division 7 is the yen lo wang. my uziel can pretty much handle any other mech including vindicators. oddly enough i only own 4 mechs in this division which indicates to me that ive been throwing back all the right fish.

#9 Prof RJ Gumby

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Posted 04 May 2018 - 12:55 AM

I made my Uziel into a PPC sniper-ish build. It's fast and decently jumpy. Bad hitboxes aren't so bad when your mech shows up on enemy screen for a second or two on irregular intervals as a tiny barrel 900 meters away and in different places (gotta wait to cool off anyway, so why not relocate). Being considered the easiest target can be annoying, but you can use it to your advantage with that build - you see reds focusing on you, you can feint poking to make them waste shots (just show only a bit of your mech to make it look like your starting to poke and immediately back up into cover, usually works). You can make reds loose time and heat for nothing. Also, you can be fast enough to run from bigger mechs, while PPFLD give you a chance to fight off lights that jump you.

All in all, a bad mech, but fun because it provides many possibilities to try and equalise its horrid hitboxes.

Edited by Prof RJ Gumby, 04 May 2018 - 01:00 AM.


#10 El Bandito

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Posted 04 May 2018 - 03:10 AM

It is a good Solaris mech, nothing more.

#11 oldradagast

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Posted 04 May 2018 - 04:36 AM

View PostEl Bandito, on 04 May 2018 - 03:10 AM, said:

It is a good Solaris mech, nothing more.


I wouldn't even go that far. The one time I faced one in Solaris 7, I managed to kill it with repeated, separate hits to the cockpit. It only takes 2 from an AC 20 to decapitate it, which is what happened (well, that and some laser raking in between AC20 shots.) If the hitboxes are so bad that a mediocre pilot like myself can repeated score headshots against it in a brawl, it has horrible hitboxes.

#12 El Bandito

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Posted 04 May 2018 - 05:04 AM

View Postoldradagast, on 04 May 2018 - 04:36 AM, said:

I wouldn't even go that far. The one time I faced one in Solaris 7, I managed to kill it with repeated, separate hits to the cockpit. It only takes 2 from an AC 20 to decapitate it, which is what happened (well, that and some laser raking in between AC20 shots.) If the hitboxes are so bad that a mediocre pilot like myself can repeated score headshots against it in a brawl, it has horrible hitboxes.


I hope you get to face my Uziel in Solaris one day. :)

#13 Bombast

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Posted 04 May 2018 - 05:08 AM

The Uziel has Blackjack syndrome - Everyone knows its an easy kill, and every wants that kill. Even if it suddenly became good, it would be trashed by greedy focus fire for the rest of time.

Edited by Bombast, 04 May 2018 - 05:08 AM.


#14 Wild Pegasus

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Posted 04 May 2018 - 05:10 AM

View PostVariant1, on 03 May 2018 - 09:26 PM, said:

if people focus it whatever it's standing next to, doesnt that mean its a fearsome mech?Posted Image

Nah, it just means it's become associated with "easy kill" in most people's minds. Better to get nuked and lose with a solo kill than win and get no kills is the standard potato mentality.

It also doesn't help that most Uzies I've seen in the field are trying to run some mutant version of a metabuild from a different class, largely because people have no idea what to do with it. And presumably, the ones who could figure out something for it just sold it off immediately and used the mechbay for something else.

#15 BurningDesire

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Posted 04 May 2018 - 05:29 AM

View PostWild Pegasus, on 04 May 2018 - 05:10 AM, said:

Nah, it just means it's become associated with "easy kill" in most people's minds. Better to get nuked and lose with a solo kill than win and get no kills is the standard potato mentality.

It also doesn't help that most Uzies I've seen in the field are trying to run some mutant version of a metabuild from a different class, largely because people have no idea what to do with it. And presumably, the ones who could figure out something for it just sold it off immediately and used the mechbay for something else.


proly the best use of it. what i found works is run RAC's and annoy the crap out of everybody, they are going to chase you might as well make it as annoying as possible

#16 Dragonporn

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Posted 04 May 2018 - 06:46 AM

Uziel isn't really so bad, but it's close to most useless mech in the game for QP at least. Profile is bad, mech is too big for Medium, almost like regular Heavy, but it's extremely squishy even with full Survival tree, like OP mentioned. Re-scaling won't happen, that's for sure, but giving it more structure/armor quirks like people have been suggesting from times immemorial is a must and will have very positive effect on Uzi. No idea why PGI takes so long...

Edited by Dragonporn, 04 May 2018 - 07:16 AM.


#17 Mystere

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Posted 04 May 2018 - 06:51 AM

View PostLordNothing, on 03 May 2018 - 09:59 PM, said:

the only mech i really fear in division 7 is the yen lo wang. my uziel can pretty much handle any other mech including vindicators. oddly enough i only own 4 mechs in this division which indicates to me that ive been throwing back all the right fish.


Agreed on the Wang. My Uziel is fine otherwise.

#18 Nightbird

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Posted 04 May 2018 - 09:49 AM

Better deal to remove an uziel from game with one alpha than a mad cat mkii with 3 alphas.

Suppose Uziel does 40 damage per 5 seconds and MCII does 60,

After first turn both mechs do 100 damage, uziel dies, MCII lives for 3 more turns, total your team receives 280 damage.

If you kill MCII first, both mechs do 100 damage per turn for 3 turns, your team receives 300 damage. Uziel dies in 4th turn, so 340 damage received.

Only an idiot doesn't kill the weaker mech first.

#19 LowSubmarino

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Posted 04 May 2018 - 10:37 AM

View PostBurningDesire, on 03 May 2018 - 09:12 PM, said:



1. Nobody and i mean NOBODY is scared of an Uziel




Dunno why ppl hate the Uziel so much.

6p is a fantastic skirmisher.

Was cleaning up Div5 with it until I was facing survival dakka cataphracts on those tiny maps.

#20 Brain Cancer

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Posted 04 May 2018 - 11:20 AM

View PostLowSubmarino, on 04 May 2018 - 10:37 AM, said:


Dunno why ppl hate the Uziel so much.

6p is a fantastic skirmisher.

Was cleaning up Div5 with it until I was facing survival dakka cataphracts on those tiny maps.


The problem is that what everyone is seeing is the freebie giveaway Uziel, which is definitely no 6P. Not even close.





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