Reno Blade, on 01 June 2018 - 09:28 AM, said:
If you nerf only HLL, there will be no reason to take them over ERLL or LPL, or even just Meds.
You have to balance with each other weapon, not just a single one, or you will always just run around nerfing one by one... the thing that most people complain about 90% of the time when there is a change coming.
Nerfing all lasers will bring back all other weapons closer to this "over-performing" weapon class (because it's so damn easy to boat it and to play with it).
just ask yourself/anyone: is anyone using UAC20s over a bunch of lasers?
As long as the best weapons in the game - performance and skill wise (hitscan dot is easier than anything else) - are boated lasers, I am asking for a change.
Sure, the GH combination of Heavies + Meds will solve 80% of the vomit advantage, but it will not bring back the SRM/UAC20/LBX20 brawling where you have to invest a lot and have to be more skilled to hit than with 6 ERML + DHS.
2 problems.
1) Clans would be at too much of a disadvantage if you cut laser damage across the board.
2) It would take clan lasers from more or less canon/balanced but in the spirit of canon -to- nothing even remotely resembling what clan lasers are intended to be.
And what are you hoping to achieve by making these sacrifices?
Don't let me straw man you, but from what I can see you're trying to diversify the clan meta
through nerfs - not buffs - so that you get to see more equipment variety on clan mechs
without running against the grain of your overall "Increase Time To Kill" initiative that you love so much. Is that about right?
Well personally I have no desire what-so-ever to see TTK increase, especially by way of nerfs. I use all sorts of builds in quickplay and I very much enjoy the tempo that the game currently has. If you take issue with the scarcity of clan ACs and SRMs, then I say try out the Med Large ghost heat pairing, and see if that fixes it. If not test out some buffs. Standard clan ACs need some actual noticeable advantages over their ultra cousins, and clan Ultra 20s need some spicing up so they can compete with their 10 and 5 counterparts. Clan SRMs could also do with a minor spread reduction.
Lastly, there is nothing meta-ruining about 6 cERMed + DHS builds. I can't even conceive how such loadouts could be construed as a problem. It's not an optimal set up on anything bigger than a Nova, and frankly a Nova shouldn't be packing ACs and SRMs in the first place.