Do Not Play Jenners
#41
Posted 15 May 2018 - 01:39 PM
Arms: 14
Side Torsos: 38
CT: 52
I've passed this thread along, but for now the above values are the intended "Max Armor" values for this 'Mech. If the armor goes above any of those values it would be considered invalid. If the build is still becoming invalid while adhearing to the correct max armor, then keep those reports coming and we will be looking into it.
#42
Posted 15 May 2018 - 01:50 PM
Chris Lowrey, on 15 May 2018 - 01:39 PM, said:
Arms: 14
Side Torsos: 38
CT: 52
I've passed this thread along, but for now the above values are the intended "Max Armor" values for this 'Mech. If the armor goes above any of those values it would be considered invalid. If the build is still becoming invalid while adhearing to the correct max armor, then keep those reports coming and we will be looking into it.
This issue is that we can apply max armor but it revers bellow the max once we select another mech.
#43
Posted 15 May 2018 - 02:00 PM
#44
Posted 15 May 2018 - 02:01 PM
#45
Posted 15 May 2018 - 02:01 PM
#46
Posted 15 May 2018 - 02:03 PM
Vanguard836, on 15 May 2018 - 01:50 PM, said:
This issue is that we can apply max armor but it revers bellow the max once we select another mech.
this, happend to my oxide. After setting max armor it will be reduced again when viewing loadout afterwards. This is after i have stripped and reset all the armor values.
Does not happen when applying last few points on rear armor.
#47
Posted 15 May 2018 - 02:05 PM
Though I did a fresh install after having a bit of trouble with the last patch cycle. Perhaps try the repair tool.
Edited by kuma8877, 15 May 2018 - 02:06 PM.
#48
Posted 15 May 2018 - 02:09 PM
kuma8877, on 15 May 2018 - 02:05 PM, said:
Though I did a fresh install after having a bit of trouble with the last patch cycle. Perhaps try the repair tool.
Which variants, specifically (Include Champion and Special designations please)?
Edited by Bombast, 15 May 2018 - 02:09 PM.
#49
Posted 15 May 2018 - 02:20 PM
Edited by kuma8877, 15 May 2018 - 02:21 PM.
#50
Posted 15 May 2018 - 03:37 PM
While it deserves a completely different thread, the magnitude of another public beta test (aka no QA) is not new or shocking.
#51
Posted 15 May 2018 - 03:43 PM
Deathlike, on 15 May 2018 - 03:37 PM, said:
Well, because of this bug, Jenner's now have less armor than their weight should allow.
So... Why did Jenner's get their armor needlessly nerfed?
#52
Posted 15 May 2018 - 03:55 PM
Also it's a damned bug, stop whining it's not a nerf.
#54
Posted 15 May 2018 - 04:35 PM
#55
Posted 16 May 2018 - 02:58 AM
Edited by RaptorRage, 16 May 2018 - 02:58 AM.
#56
Posted 16 May 2018 - 04:10 AM
RaptorRage, on 16 May 2018 - 02:58 AM, said:
Because they wanted to redistribute armour across the 'Mechs, instead of flat out buffing the torsos. As they said in the notes, it's a bit of an experiment.
#57
Posted 16 May 2018 - 05:18 AM
Just wow...
#58
Posted 16 May 2018 - 07:07 AM
#59
Posted 16 May 2018 - 07:58 AM
So the following should be the new max Armor for the Jenners:
Arms: 14
Side Torsos: 38
CT: 52
So glad that stated ARM armor is 14 max armor. Thanks Chris. Just what the F needed because we all know how op and meta it is. Can I get some fake gold paint for my newest trophy mech? I'd buy that for a dollar!
#60
Posted 16 May 2018 - 09:18 AM
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