

So... Did Pgi Announce Nerfs To Stealth Armor
#1
Posted 28 May 2018 - 08:56 PM
So when you're stealth, even on cold maps you gain heat while running, and you no longer bleed heat on cold maps. I imagine that this creates a much nastier situation on hotter maps.
Was this change announced? Because I can't find it in patch notes and it feels like a stealth nerf (No pun intended) to a lot of mechs that tend to be incredibly fragile to begin with.
#2
Posted 28 May 2018 - 09:08 PM
#3
Posted 28 May 2018 - 09:15 PM
#4
Posted 28 May 2018 - 09:57 PM
Smart pilots will just use a uav,night vision or thermal to find you eventually. Since tag is visible in normal mode you can't be a stealthy tager and any one even half way smart can find where a mech shooting er lls is at. The best use of stealth so far is strikes, telling where enemy is or using a ppc to snipe with as the ppc isn't as easy to back track to the source.
What gives away a stealth user the most is either they just stay in one spot too long or they move and someone has seismic pick up their movement.
#5
Posted 28 May 2018 - 11:02 PM
JediPanther, on 28 May 2018 - 09:57 PM, said:
Smart pilots will just use a uav,night vision or thermal to find you eventually. Since tag is visible in normal mode you can't be a stealthy tager and any one even half way smart can find where a mech shooting er lls is at. The best use of stealth so far is strikes, telling where enemy is or using a ppc to snipe with as the ppc isn't as easy to back track to the source.
What gives away a stealth user the most is either they just stay in one spot too long or they move and someone has seismic pick up their movement.
the commando 2D isn't too bad with stealth armor. SRM2s run cool enough that you can keep it active for a while, though coolshots are still invaluable for securing kills. the biggest advantage of stealth armor in my experience is that it allows you to pick people off without drawing attention from the rest of the team. the missile immunity is nice as well. it's definitely a gimmick, but it's a lot of fun.
Edited by cougurt, 28 May 2018 - 11:03 PM.
#6
Posted 28 May 2018 - 11:43 PM
JediPanther, on 28 May 2018 - 09:57 PM, said:
Thermal doesn't work against mechs with stealth armor active.
#7
Posted 28 May 2018 - 11:56 PM
But its ok, run around the corner deactivate stealth for 20 sec, cool down and start again

On Inner Sphere side i only see 4 mechs for stealth & narcing:
Commando
Raven
Hellspawn
Assassin
Did i forget anyone?
#8
Posted 29 May 2018 - 10:13 AM
Yosharian, on 28 May 2018 - 11:43 PM, said:
Thermal doesn't work against mechs with stealth armor active.
Unless you're on an ice map, then its aim for the dark spots. It's amazing on Forrest Colony Night. Makes your mr peanutbutter feel like the gotdamn predator.
I don't think it was ever intended for you to be able to dissipate heat while under stealth, but I know what you're talking about. You could totally do it with operations tree on certain maps.
#9
Posted 29 May 2018 - 10:32 AM
Bishop Six, on 28 May 2018 - 11:56 PM, said:
But its ok, run around the corner deactivate stealth for 20 sec, cool down and start again

On Inner Sphere side i only see 4 mechs for stealth & narcing:
Commando
Raven
Hellspawn
Assassin
Did i forget anyone?
Javalin, which is the mech I use stealth on.
#10
Posted 29 May 2018 - 12:20 PM
#11
Posted 29 May 2018 - 03:08 PM
#12
Posted 29 May 2018 - 03:46 PM
Bishop Six, on 28 May 2018 - 11:56 PM, said:
But its ok, run around the corner deactivate stealth for 20 sec, cool down and start again

On Inner Sphere side i only see 4 mechs for stealth & narcing:
Commando
Raven
Hellspawn
Assassin
Did i forget anyone?
Almost every Pirate's Bane Locust has Stealth Armor on, too.
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