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So, This 8V8 Qp Poll Is Still Not Present At The Front Page Of Mwomercs.com


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#1 The Lighthouse

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Posted 06 June 2018 - 07:18 PM

So much for little details.


https://mwomercs.com...k-play-and-8v8/


Like ****ing seriously. This is such a huge change that EVERYONE should participate in.


This poll actually posted on June 1, and bloody nobody knew about its existence. I accidentally found it by someone mentioning on this general discussion.

No email notifications, no front page mention that there is a crucial poll that would fundamentally change the game. Like I am sorry if this is offended, but it seems Russ and Paul do not take their own jobs seriously.

I just saw a moderator at reddit HPG put sticky the link. A person who does some moderation at his/her free time does stuffs better than a company, which should have vested interest in the outcome of the poll.

Seriously, put the poll on the front page already.



PS : Paul himself said in the poll thread.

Quote

Switching to 8v8 will not be a simple switch and team size reduction. UI, Match Maker, Economy, game mode adjustments, map adjustments, etc. A switch to 8v8 will also impact on our ability to address other parts of the game such as Faction Play.


That's indeed true, yet I simply don't see that you guys will do these changes in semi-decent way, when we can't have simple basic stuffs like putting game-changing poll on the front page of the game website.

Whether your opinion on 8v8 vs. 12v12, all I can predict is just like Faction Play and Solaris, this will be catastrophe.

Except this time it will affect Quick Play directly, a mode where actual 99% of people are playing. At least I want to see the proper closure for Harmony Gold lawsuit, so can you guys stop sabotaging yourselves?

#2 El Bandito

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Posted 06 June 2018 - 08:01 PM

I predict PGI will see the poll, sees how the majority of the voters want 8v8 back, and do nothing, cause the vocal minority will scare them from doing any big changes, just like many times before.

#3 Imperius

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Posted 06 June 2018 - 08:08 PM

View PostEl Bandito, on 06 June 2018 - 08:01 PM, said:

I predict PGI will see the poll, sees how the majority of the voters want 8v8 back, and do nothing, cause the vocal minority will scare them from doing any big changes, just like many times before.

Accurate.

As for the post I believe it was made on June 1st but tweeted and made visible today. At the start no one could vote. Definitely needs to be on announcements and posted in the in game client and news.

#4 Curccu

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Posted 06 June 2018 - 11:12 PM

View PostThe Lighthouse, on 06 June 2018 - 07:18 PM, said:

So much for little details.


https://mwomercs.com...k-play-and-8v8/


Like ****ing seriously. This is such a huge change that EVERYONE should participate in.


This poll actually posted on June 1, and bloody nobody knew about its existence. I accidentally found it by someone mentioning on this general discussion.

View PostPaul Inouye, on 06 June 2018 - 03:55 PM, said:

One sec... looking into why this poll is locked to anyone non-staff. Posted Image

#Tinafixedit


Looks like Paul messed up while posting and it was not visible to anyone else than staff before today.

#5 Savage Wolf

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Posted 07 June 2018 - 12:30 AM

It definitely needs to be posted on the front page. Remember the poll when they asked if we wanted random game modes instead of being able to choose.

First they only posted it on the forums and people voted yes. But when it was implemented, everyone not on the forums was furious.

So they made a new poll, this time actually announcing it on the front page and then the answer switched completely.

#6 El Bandito

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Posted 07 June 2018 - 12:45 AM

View PostSavage Wolf, on 07 June 2018 - 12:30 AM, said:

It definitely needs to be posted on the front page.


Not only posted in the front page, but also in the game client as well.

#7 Savage Wolf

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Posted 07 June 2018 - 01:00 AM

View PostEl Bandito, on 07 June 2018 - 12:45 AM, said:


Not only posted in the front page, but also in the game client as well.

No doubt. I forgot that not all announcements actually get to the game client.

#8 ocular tb

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Posted 07 June 2018 - 01:18 AM

Thanks for posting this. I hadn't seen or heard of this poll until now.

I voted in favor of 8v8.

#9 Elizander

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Posted 07 June 2018 - 01:34 AM

I wonder if PGI can parse the votes to determine how many paying/long-time/inactive/returning players participated.

#10 Scyther

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Posted 07 June 2018 - 04:24 AM

Paul: "A switch to 8v8 will also impact on our ability to address other parts of the game such as Faction Play."

Translation: If we don't spend time on 8v8, we will be able to shift from spending zero effort on FP, to almost five times that much effort. This will make a quantum difference in the rate at which we do nothing at all about faction play.

#11 Bombast

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Posted 07 June 2018 - 04:29 AM

View PostEl Bandito, on 06 June 2018 - 08:01 PM, said:

I predict PGI will see the poll, sees how the majority of the voters want 8v8 back, and do nothing, cause the vocal minority will scare them from doing any big changes, just like many times before.


They'll do the same thing that happened last time: They'll claim there wasn't "overwhelming community support" because 95% of the people commenting/voting didn't pick change.

#12 Ensaine

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Posted 07 June 2018 - 05:15 AM

I just saw a post on FB about this poll this morning..... had no clue it existed.......this reeks of going through motions, nothing more.....

#13 Prototelis

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Posted 07 June 2018 - 05:26 AM

Running a strong 6-8 man in GQ were averaging about 4 and a half minutes per match. Do you really want matches shorter than that?

Less players on the field means a drastically lower chance of being able to turn a match around from a snowball. Lesser skilled players and bad builds have a much greater effect on match outcome when there are less people.


I get that y'all want to feel special and have more impact, 8v8 isn't going to do that for you as long as PSR remains the same. As it stands 12 v 1 focus fire is incredibly rare. Usually you see 2-6 mech focus fire. It's still going to happen in 8v8. The potato that tries to push into a concave line is still going to get wrecked just as fast, only it will be a lot harder to come back from.

#14 El Bandito

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Posted 07 June 2018 - 06:05 AM

View PostPrototelis, on 07 June 2018 - 05:26 AM, said:

I get that y'all want to feel special and have more impact, 8v8 isn't going to do that for you as long as PSR remains the same. As it stands 12 v 1 focus fire is incredibly rare. Usually you see 2-6 mech focus fire. It's still going to happen in 8v8. The potato that tries to push into a concave line is still going to get wrecked just as fast, only it will be a lot harder to come back from.


1. 8v8 is gonna do that for me.

2. 2-6 mech focus fire will happen in 8v8, yes, but with less frequency compared to 12v12. Which means TTK will also benefit from it.

#15 El Bandito

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Posted 07 June 2018 - 06:08 AM

View PostPrototelis, on 07 June 2018 - 05:26 AM, said:

Running a strong 6-8 man in GQ were averaging about 4 and a half minutes per match. Do you really want matches shorter than that?

Less players on the field means a drastically lower chance of being able to turn a match around from a snowball. Lesser skilled players and bad builds have a much greater effect on match outcome when there are less people.

I get that y'all want to feel special and have more impact, 8v8 isn't going to do that for you as long as PSR remains the same. As it stands 12 v 1 focus fire is incredibly rare. Usually you see 2-6 mech focus fire. It's still going to happen in 8v8. The potato that tries to push into a concave line is still going to get wrecked just as fast, only it will be a lot harder to come back from.


1. 8v8 is gonna do that for me. I am far better off carrying less pugs on my back.

2. 2-6 mech focus fire will happen in 8v8, yes, but with less frequency compared to 12v12. Which means TTK will also benefit from it.

3. There will be less deathballing, cause 8 players cannot effectively cover all sides as well as 12 players, which means there will be more flanking maneuvers with less risk of getting caught. Which means the 8v8 matches will not be as short as you think it will be after switch.

#16 FLG 01

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Posted 07 June 2018 - 06:39 AM

View PostEl Bandito, on 06 June 2018 - 08:01 PM, said:

I predict PGI will see the poll, sees how the majority of the voters want 8v8 back, and do nothing

Considering the majority of the voters also wants the Hollander to be the next Mech, I think that's a good thing.


View PostEl Bandito, on 07 June 2018 - 06:08 AM, said:

There will be less deathballing, cause 8 players cannot effectively cover all sides as well as 12 players, which means there will be more flanking maneuvers with less risk of getting caught. Which means the 8v8 matches will not be as short as you think it will be after switch.

Smaller forces in general are less likely (and illadvised) to split up, thus flanking maneuvers will be less likely (and ill-advised), and deathballing will be even easier (and thus more efficient) since fields of fire overlap much easier without blocking one another or causing FF. There will be less maneuvering, more deathballing and much lower TTK.

#17 MTier Slayed Up

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Posted 07 June 2018 - 06:43 AM

If it means I have 4 less people wandering off to watch birds, afk, potatohead, assault LRM boats, LRMs in general, then I'm all for it, give me the 8v8.

Edited by DrtyDshSoap, 07 June 2018 - 06:43 AM.


#18 Bombast

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Posted 07 June 2018 - 06:56 AM

View PostFLG 01, on 07 June 2018 - 06:39 AM, said:

Smaller forces in general are less likely (and illadvised) to split up, thus flanking maneuvers will be less likely (and ill-advised), and deathballing will be even easier (and thus more efficient) since fields of fire overlap much easier without blocking one another or causing FF. There will be less maneuvering, more deathballing and much lower TTK.


I disagree. I don't run flankers very often, and the reason is because there are often too many enemy mechs with no where to poke from, loitering around in the back with nothing better to do but wait for a rear attack. Less mechs means fewer unengaged mechs, fewer unengaged mechs means more chances for rear pokes.

Only one way to find out, though...

Edited by Bombast, 07 June 2018 - 06:57 AM.


#19 Nameless King

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Posted 07 June 2018 - 07:44 AM

Who cares, I wonder how many people are voting with alts as well as main accounts.

Edited by Nameless King, 07 June 2018 - 07:44 AM.


#20 El Bandito

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Posted 07 June 2018 - 07:59 AM

View PostFLG 01, on 07 June 2018 - 06:39 AM, said:

Considering the majority of the voters also wants the Hollander to be the next Mech, I think that's a good thing.


Hollander can work, with enough quirks. People and PGI lack imagination.


View PostFLG 01, on 07 June 2018 - 06:39 AM, said:

Smaller forces in general are less likely (and illadvised) to split up, thus flanking maneuvers will be less likely (and ill-advised), and deathballing will be even easier (and thus more efficient) since fields of fire overlap much easier without blocking one another or causing FF. There will be less maneuvering, more deathballing and much lower TTK.


Videos from my 8v8 days of 2014 clearly had people (including me) doing tons of solo/duo flanking maneuvers successfully--something that is unthinkable in current 12v12.





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