Nightbird, on 29 June 2018 - 01:32 PM, said:
Rough math using Jarl's, the first page has a median played of about 4000 games? On page 1000 (around the 50 percentile), median is 500 games. Near the bottom on page 2000, only 20 games played. The first 15 pages (1%, 450 players) has around the same number of games as the bottom 500 pages (25%, 15,000 players).
My confirmation bias is 0?
What about my point that even if a team is winning 50% and losing 50%, it's not fun if half the wins and half the losses are completely stomps. Therefore the benefit is not just to the top teams, but teams in the middle and bottom.
I'll reiterate -
I agree 110% (I hate that term) with it being a benefit. I agree that it's worth doing if it's possible and viable in the same scale the rest is viable and possible.
However the rest of your suggestion that I'm worried is getting lost here,
Nightbird, on 19 June 2018 - 11:11 AM, said:
The order as I see it being implemented for solo queue:
1. Population high, make 12vs12 teams
2. Wait until 72 players in queue
3. Launch 3 games, top 24 players based on pilot skill in one game, mid 24 in another etc..
4. Players select map and mode
5. During loading time, server adjusts pilot value based on map and mech(including loadout, skill tree, range, heat efficiency etc), arranges two even value teams
6. Do a tonnage check, swap players if necessary
If population is low, MM can target 10vs10 or 8vs8 reducing the wait to 60 or 48 players.
For QP GQ, assymetric team modifers, group size modifiers comes into play, and tonnage checks removed.
everything but dynamic team size seems absolutely something that can be achieved with a minimal investment which is something PGI could actually do.
Everything BUT asymetric team size would be a
huge gain for everyone and an immediate improvement in the experience across all skill levels.
Asymetric team size however is a whole other process and while it has value it smacks of something PGI will look at and say 'yeah, no, that looks hard.'
Split the two concepts. Sell the first. ****, write up a more discrete breakdown for it and I'll Twitter it to Russ and anyone else I can get to listen.
Have the second as a 'now that we've got that in place let's kick it up a notch'.