Edited by UnofficialOperator, 17 June 2018 - 05:57 PM.
Did They Just Battlefield Promote A Bunch Of T5?
#1
Posted 17 June 2018 - 05:56 PM
#2
Posted 17 June 2018 - 06:41 PM
#3
Posted 17 June 2018 - 06:52 PM
#4
Posted 17 June 2018 - 06:53 PM
#5
Posted 17 June 2018 - 06:56 PM
#6
Posted 17 June 2018 - 07:44 PM
#7
Posted 17 June 2018 - 09:12 PM
Dragonporn, on 17 June 2018 - 07:44 PM, said:
Yeah. My average match score has dropped 100 due to the event. Which is to be expected when I'm driving a skillless SHS Catapult for the first time. Time spent wondering why my weapons have a firing delay, then pressing keys at random to find the weapon door toggle is time not spent paying attention to the game and trying to play well.
I've polluted tier 1 with more than a few tier 5 performances this month.
#8
Posted 17 June 2018 - 11:15 PM
#9
Posted 18 June 2018 - 01:24 AM
#10
Posted 18 June 2018 - 02:26 AM
First up what is peoples' definition of a T1 player? Someone who sits back and snipes getting large dmg and kills? Someone who stays with the pack and focus fires? Someone who has a ridiculously high alpha strike that can wipe out mechs in 1-2 pulls of the trigger? Or a light mech that relies on lag shields and wonky hitboxes to kill multiple assaults and heavies?
Is this mix of 'skillful' play what people want? IMO that would result in very slow paced and boring matches.
Let's be honest this game is not about skill at all (ok aiming for weak spots helps), it is a simple output more damage than the opposition = win. All it takes is 1-2 players probably with dual heavy gauss or other high alpha strikes (or many vs one) taking down a few mechs to turn the tide and result in a stomp. This game has no real defensive play as armour is ablative, once it's gone to a targeted or lucky shot your combat efficiency is reduced for the duration of the match. Also 500 odd armour is useless if it only takes 50 damage to kill a mech.
No matter how crafty or strategic you are unless you can take out a mech in one go it doesn't matter. The 'skill' (via tier) of the player is usually less important than what mech they field.
Just my 2c.
#11
Posted 18 June 2018 - 03:27 AM
Think about that.
Edited by razenWing, 18 June 2018 - 03:28 AM.
#12
Posted 18 June 2018 - 04:22 AM
Hilarious. PSR is an xp bar, and its relationship to skill is incidental at best. Tier 1 is full of window lickers who got there through sheer pig-headed attrition. And the best part: that founder in an LRM Atlas who only does 100 damage every game is considered to be the same quality of player as Proton, Bowser, and any number of scary af hard-carry players out there.
Tier can only tell you something if the person is T3 or lower, in which case it means that they are a newer player, play very infrequently, or are so bad they can't even rise in PSR. That or they are a relatively new smurf account.
As for the current match quality? There are a number of things at play: the event is on, it is a weekend, LRMs have been buffed recently leading to more people playing them, and, most importantly, decent players are playing QP less and less because it's been a progressively worsening s*** show for the past six months.
#14
Posted 18 June 2018 - 05:46 AM
Can look at my mechs feet with the best of them.
#15
Posted 18 June 2018 - 05:47 AM
razenWing, on 18 June 2018 - 03:27 AM, said:
Think about that.
I know I'm fighting mostly low tier opponents when I can facetank a Battlemaster with full armor using an unskilled Firestarter and then staring it down to death with 6 SPL and 2 HMG.
#16
Posted 18 June 2018 - 06:07 AM
#17
Posted 18 June 2018 - 06:29 AM
How someone can go 2000 games without learning to play is beyond me
#18
Posted 18 June 2018 - 06:37 AM
For example, unlike past events, this time I mainly got center noob domination mode picked to death, with the nascar or the merry-go-round habit. I never select or do that, but plenty teams fall commonly into that behavior.
Its like some prefer doing the same strat over and over again! On any map!
Tier 1 real matches, only available sometimes during the day, when good thoughtful players access the game. Oh, and by a miracle of heavens the flawed matchmaker brings a balanced game.
#19
Posted 18 June 2018 - 07:39 AM
UnofficialOperator, on 18 June 2018 - 06:29 AM, said:
How someone can go 2000 games without learning to play is beyond me
Stupidity isn't painful in MWO. That's the only explanation I can think if.
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