GweNTLeR, on 27 June 2018 - 09:29 AM, said:
2)Almost the same stuff, but with VIPs for each team. The first team to find enemy's VIP and kill him wins.
I think it would be REALLY fun to play it in QP.
Could be somewhat adapted for FW IF NECESSARY, with passing the VIP status after death to another player's next mech (up to 4 VIP death, when you will lose)
What do you think about it?
This idea sounds interesting on paper until you remember what game we're talking about. People love camping in this game, while attacking is difficult and a poorly-executed attack that doesn't include
everyone on the team leads to heavy losses. The winning strategy in such a mode would be to wait it out until one team gets bored and attacks, because they must either attack with their VIP or attack minus one assault mech. In either case, they are at a disadvantage. This is the opposite of the current escort mode, which forces both teams to be aggressive: the escorting team must clear the way for the VIP before it gets to the frontline or they lose, and the attacking team must push through the defenders before the VIP escapes or they lose. Both sides are on a timer that will expire if they sit around for too long. This is what makes it fun if your team knows how to play it and frustrating if they don't, but at least it doesn't promote being passive.
As for making a player the VIP in the current framework, I like the idea in a perfect world where the average player can read and follow directions on their HUD. Unfortunately, I think what would happen most of the time is the VIP player wouldn't realize that they are the VIP and do something dumb to lose the game for their team, especially if they had a series of checkpoints to walk through like the scripted VIP does.
One bandaid for escort mode I think could help in the meantime is letting the escorting team see what route the VIP will take so they can plan ahead for it.
Also, a tip to make escort mode more livable currently: as a defender, take command at the start of the match and designate the VIP with the "Protect" comm wheel command. This will highlight the VIP in yellow so it's easier to keep track of.
Edit: Also, OP, your poll assumes that all presented options are better than the status quo. It needs an option for "No, something else" and "No, it's fine as it is".
Edited by Mister Maf, 08 July 2018 - 04:49 AM.