Just opened 1v1 and checked a few divisions and I was the only one searching. I can't imagine there are any people in 2v2.
It is a week day, it is prime time NA, maybe there are players on the weekends? Last time I tried to play was a few Saturdays ago and I saw 3 people in 1v1 div 2 and nothing in the lower divisions, and I had to fight the same guy that was way above my level a few times before I gave up.
This is where having a publisher might have helped steer the company away from modes that don't compliment the current low population by breaking people up into different buckets.
1v1 has 7 buckets
2v2 had 7 buckets
4v4 is one bucket
12v12 solo queue is one bucket
12v12 group queue is another bucket
12v12 faction play is the last bucket, which used to be many buckets with planets being fought over.
If you don't count the 7 divisions you still have 6 buckets on a low population MMO.
Last I heard, the reason we didn't get Faction play and the reason we didn't get Solaris was because IGP didn't want to spend money on it. Now the money has been spent and what have we got to show for it?
Does PGI need a hand in guiding this game away from making investments into modes that we don't need and no matter how many people said they want it, don't play?
I bought into the hype, I bought Wave 2 up to the HBR to have 3 clan mechs to fight in Faction war with, sign up clan wolf and played it till it got boring, which took a few months. I was fortunate enough to hook up with a unit on Teamspeak even though I didn't end up joining them in game.
Then Solaris 7 released, I knew from the start that it was going to be a few weeks of people trying it then everyone going back to solo queue. I still used cBills to buy a few of the popular mechs in a couple of the divisions I was interested in playing in. A friend of mine even jumped back into MWO for one day to test it out, then left again.
What is next on the agenda? What other feature have we been begging for since beta that we wont play?
Does the leadership at PGI need to stop listening to the bittervets about what modes should be available since the constant whining about no Solaris 7 and no Faction Play seemed to motivate PGI into making them?
This is one of those things that also could have been implemented better, just like with faction play. When I do play faction play, my least favorite thing to do is play siege, mainly because the maps seem so unbalanced. Defense on Boreal? I'll drop my ERPPC/ERLL deck and so will everyone else that I'm playing with and we'll go 48 kills to <10.
In Solaris 7 I've seen 4 maps, not once have I dropped on the cold map. Probably because I either ban it or it gets banned before I can when I'm not taking a particularly hot build. The few times I have played in the caves have been painful so I ban that one too.
EDIT:
I'm not defending IGP and I am not serious about missing them, I'm just using them as an example of someone who knew better than to waste time on FP and S7.
Its more of a joke than anything to 'miss' IGP.
Goddamn some of you are really missing the point.
Edited by Xetelian, 20 June 2018 - 09:29 AM.





























