Lucky Noob, on 16 July 2018 - 09:02 AM, said:
i soo love all the Salt here.
LURMZ are OP now..
no, i dont wanna change my Build to fit an AMS....
LURMZ are sooo bad...
if most Players woud fit 1 AMS on there Mech there woud nobody play Missles anymore.
but nooo my Build, i only have an ( insert free Tonnage here) i cant loose 1.5 Tons.
If Missles where good the Pros woud use em, As they dont use em they not good enough. That simple.
ah and yes if the AMS woud, lets say reduce Laser Damage by 1 Point per Laser, i am sure all woud equip it.
AH you Boys and Girls never fail to entertain me.
*pats his Lurmz Mech*
sorry man, but -you- can't think 2 steps ahead, can you? *no offense*
everybody WILL slap AMS on. that in turn will kill streaks and especially ATMs, which are in a bad state already (atms, atm).
also, it does -nothing- but to encourage lurmers to carry even more lurms, while at the same time discourage the non-lurmers to tank, cause the lurmers get more and more. increased spread does NOTHING but to punish the non-lurmers, cause nobody is gonna get killed by lurms (more people shooting the tanks). at the same time, raw dmg-numbers for lurmers increase thx to velo, ammo and heat-buffs. the spread doesn't matter to them, as they want their meaningless dmg in the first place.
problem with lurmers is NOT that they kill everybody - problem is that they are NOT in the frontline, GETTING everybody (on their team) killed by that.
I could carry on, but... oh why?
lurmers gotta lurm, and PGI wants there to be 24 lurmers per game, so... go on, hf.
Edited by Captain Caveman DE, 16 July 2018 - 09:18 AM.