After doing some testing on the PTS, the blanket changes to clan nerfs seems to be overreaching. While I agree that a case can be made that laser vomit on the clan side may be too much, however this nerfing of lasers affects light and medium mechs in such a way that they are not effective. For the heat, laser duration, and the lack of survival quirks, clan light and medium mechs suffer greatly in comparison to heavy and assault clan mechs. As a strong supporter of this game, it is my opinion that if any nerf be made it would to make clan er med laser have trigger ghost heat at 6 lasers.
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My Review Of Clan Changes
Started by FullAlchemy, Jul 14 2018 10:35 AM
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