I just want Clan Tech and Clan weaps for my IS mechs. It would be glorious!


64 replies to this topic
#61
Posted 29 July 2018 - 12:56 AM
#62
Posted 29 July 2018 - 02:16 AM
HGAK47, on 29 July 2018 - 12:56 AM, said:
I just want Clan Tech and Clan weaps for my IS mechs. It would be glorious!
I'd even exchange my BLR-1G's quirks for Clan ERLLs, Clan XL, Clan DHS, Clan Endo/Ferro, Clan TC etc... and I will perform far better than even now. Clan tech so gud.
Edited by El Bandito, 29 July 2018 - 02:20 AM.
#63
Posted 03 August 2018 - 01:26 PM
Apache1990, on 26 July 2018 - 05:38 PM, said:
There's always my founders Atlas:
https://mech.nav-alp...#f95d0fd4_AS7-D
4x MLAS, 2x MRM30, 1x AC20
100 damage, can alpha twice before needing to cool down, and actually has a reasonable (though not high) ammo load.
https://mech.nav-alp...#f95d0fd4_AS7-D
4x MLAS, 2x MRM30, 1x AC20
100 damage, can alpha twice before needing to cool down, and actually has a reasonable (though not high) ammo load.
Replace the 4 MLAS and the AC/20 with a UAC/20 for the same burst alpha while being much cooler.
#64
Posted 03 August 2018 - 01:36 PM
Jackal Noble, on 27 July 2018 - 10:46 AM, said:
What's the best light / medium for long range trading?
Medium
Is it the Arctic Wolf? The Shadow Cat? The Assassin? or the Cicada?
Light?
Is it the Arctic Cheetah? The Cougar? The Piranha? The Javelin? The Panther? or the Wolfhound?
Medium
Is it the Arctic Wolf? The Shadow Cat? The Assassin? or the Cicada?
Light?
Is it the Arctic Cheetah? The Cougar? The Piranha? The Javelin? The Panther? or the Wolfhound?
For long range trading; The Shadow Cat and Wolfhound.
MischiefSC, on 27 July 2018 - 01:22 PM, said:
A King Crab with an AC20, 4xSRM6A, 4MPL, STD325.
It's.... viable in QP. You'll get about 4 or 5 shots off which is, well, about 400 or 500 damage. Once in a blue moon you'll end up at the front of a push that succeeds and do 1K if there's enough enemy tonnage to eat up.
You could go LFE and MRMs but this build condenses damage significantly better. It's generated a lot of 'HAX!' accusations when you turn a corner and one-shot a heavy.
It's.... viable in QP. You'll get about 4 or 5 shots off which is, well, about 400 or 500 damage. Once in a blue moon you'll end up at the front of a push that succeeds and do 1K if there's enough enemy tonnage to eat up.
You could go LFE and MRMs but this build condenses damage significantly better. It's generated a lot of 'HAX!' accusations when you turn a corner and one-shot a heavy.
Did a similar build, but with them being regular SRMs and I had an AC/10 bolted on in the other claw, Now, I made it the Dakka Crab with 2 RAC/5 and 2 AC/5. It just chews through people faster than they can register how fast they are getting chewed up.
El Bandito, on 29 July 2018 - 02:16 AM, said:
I'd even exchange my BLR-1G's quirks for Clan ERLLs, Clan XL, Clan DHS, Clan Endo/Ferro, Clan TC etc... and I will perform far better than even now. Clan tech so gud.
Not even mentioning the 3.5 tons of free CASE for when you're feeling frisky enough to add on some MGs to it. Why? Because you can as you don't have to worry about weight or protection issues like you do with IS tech, so why not?
#65
Posted 03 August 2018 - 01:52 PM
El Bandito, on 29 July 2018 - 02:16 AM, said:
I'd even exchange my BLR-1G's quirks for Clan ERLLs, Clan XL, Clan DHS, Clan Endo/Ferro, Clan TC etc... and I will perform far better than even now. Clan tech so gud.
Most people that have half a brain would. Personally at this point in time I'm all for Mixed tech being a thing. PGI has proven that they are not able to balance the tech base.
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