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Turn And Burn - The Vapor Eagle Pre-Order Is Here!


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#101 shameless

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Posted 03 August 2018 - 03:37 PM

it looks way more like the Goshawk II than the normal one, still not bad looking, and way more survivable than the original would be.

#102 Jason Red Death

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Posted 04 August 2018 - 04:34 AM

First Clan 55t that can take a decent weapon load. Bought....

#103 MovinTarget

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Posted 04 August 2018 - 05:20 AM

I didn't realize how pervasive tobacco use was amongst clams, the fact that they had to design the totem mech "Vaping Eagle" for propaganda....

#104 Deeber

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Posted 04 August 2018 - 06:04 AM

One good thing about the skill tree system (and the associated C-Bill costs) is that it makes me think more carefully about whether I want to buy a mech pack or not. In this particular case, I'll feel quite comfortable waiting for the chassis to be released for C-Bills, and trying out one variant before deciding on possibly investing in other variants.

#105 HammerMaster

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Posted 04 August 2018 - 01:34 PM

View Postleony, on 03 August 2018 - 12:35 PM, said:


true


I specced with 1ALRM20. Nothing wrong with that. Get off your hard point inflation high horse.

#106 Arkhangel

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Posted 04 August 2018 - 07:01 PM

View PostHammerMaster, on 04 August 2018 - 01:34 PM, said:


I specced with 1ALRM20. Nothing wrong with that. Get off your hard point inflation high horse.

An ATM12 could be nasty as well.

#107 MovinTarget

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Posted 05 August 2018 - 08:51 AM

View PostHammerMaster, on 04 August 2018 - 01:34 PM, said:

I specced with 1ALRM20. Nothing wrong with that


Well, as long as nothing get in your face... sure....?

#108 Xezar 123

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Posted 05 August 2018 - 09:47 AM

While I don't quite like the nerf the hero has for that MASC, it still looks like the bloody Guren Type 2

#109 HammerMaster

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Posted 05 August 2018 - 12:46 PM

View PostMovinTarget, on 05 August 2018 - 08:51 AM, said:

Well, as long as nothing get in your face... sure....?

Other 4-6 hardpoints yes? And as above ATMs also.

Edited by HammerMaster, 05 August 2018 - 12:47 PM.


#110 Ashnod

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Posted 05 August 2018 - 12:46 PM

don't let me down pgi!!

"The Goshawk incorporates large arm baffles, a familiar feature of the Griffin. On the Goshawk, however, they serve a different function. The Griffin's arm baffles act as blast deflectors, while the Goshawk uses them for jumping. Most designers agree that when a 'Mech jumps, it is largely an act of brute force over aerodynamics, as most 'Mechs have all the aerodynamic stability of a brick. The Goshawk attempts to rectify this situation with stabilizing wings. These small wings in themselves provide negligible lift, and so some of the thrust from the torso jump jets is diverted over their surface. This action produces a very controllable jump flight and provides smooth and precise landings."

Edited by Ashnod, 05 August 2018 - 12:46 PM.


#111 Pariah Devalis

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Posted 06 August 2018 - 05:41 AM

View PostNomad One, on 03 August 2018 - 09:58 AM, said:

The hero needs a 2nd missile hardpoint. It has less hardpoints than any other variant by far. Even if you count MASC as being worth a weapon hardpoint (it isn't) there isn't any point in having just one missile hardpoint. Unless you intend to run a NARC for some absurd reason.


You can make an argument for an ATM9 or 12, since they maximize the damage potential of a single hardpoint much like heavy lasers do for energy. Otherwise, yeah. A single missile hardpoint just isn't really worth it.

#112 Commando522

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Posted 06 August 2018 - 11:27 PM

*Quietly sits in corner wishing for quad mechs*

#113 Akillius

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Posted 07 August 2018 - 04:08 PM

View PostAshnod, on 05 August 2018 - 12:46 PM, said:

don't let me down pgi!!

"The Goshawk incorporates large arm baffles, a familiar feature of the Griffin. On the Goshawk, however, they serve a different function. The Griffin's arm baffles act as blast deflectors, while the Goshawk uses them for jumping. Most designers agree that when a 'Mech jumps, it is largely an act of brute force over aerodynamics, as most 'Mechs have all the aerodynamic stability of a brick. The Goshawk attempts to rectify this situation with stabilizing wings. These small wings in themselves provide negligible lift, and so some of the thrust from the torso jump jets is diverted over their surface. This action produces a very controllable jump flight and provides smooth and precise landings."


Agree the shoulder pad like features need to be longer (at the very least, double the current length) and angled farther downward.
Posted Image
https://twitter.com/...201296004063234


PS. Not buying it until its look gets at least this minor fix.

Edited by Max Rickson, 07 August 2018 - 04:10 PM.


#114 Xezar 123

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Posted 07 August 2018 - 10:26 PM

At least that was only a concept art, hopefully they fix that in the game.

One more thing, I was briefly worried when that lawsuit was 'settled', thinking that there are no more unseen coming, but I am glad to be proven wrong and here we got another unseen.

#115 DucPilot

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Posted 15 August 2018 - 03:34 PM

Picked up the standard pack. Was thinking of picking up either the special variant or the hero for the c-bill bonus, any preference on one or the other? Thanks!

#116 Ruccus

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Posted 15 August 2018 - 05:21 PM

View PostDucPilot, on 15 August 2018 - 03:34 PM, said:

Picked up the standard pack. Was thinking of picking up either the special variant or the hero for the c-bill bonus, any preference on one or the other? Thanks!


I've initially ordered the Standard Pack and I'll likely upgrade to the Collector's Edition just before launch so long as the end result doesn't raise any red flags. With 10 weapon hardpoints including multiple hardpoints of each weapon variety I see the VGL-1 as a very versatile mech for most people and well worth the c-bill buff.

I see the VGL-RI 'Rival' as a good mech for those who are comfortable with mechs like the Shadowcat or Ice Ferret - faster mechs with fewer hardpoints that like to hit and run or snipe and reposition.

If you're a fan of mechs like the Bushwacker, Shadow Hawk, or Huntsman I think the VGL-1(S) might appeal more to you, while if you're a fan of the Shadowcat, Phoenix Hawk, or Ice Ferret I think the VGL-RI 'Rival' might appeal more to you.

#117 DucPilot

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Posted 15 August 2018 - 05:56 PM

Very helpful, thank you! I do like the bushwacker and huntsman. Special variant here I come!

#118 DucPilot

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Posted 15 August 2018 - 08:57 PM

...and I agree, the longer shoulder pads are more true to form to the lore. Very nice suggestion. PGI...thoughts?

#119 Ruccus

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Posted 16 August 2018 - 01:17 PM

View PostDucPilot, on 15 August 2018 - 08:57 PM, said:

...and I agree, the longer shoulder pads are more true to form to the lore. Very nice suggestion. PGI...thoughts?


I actually like how it looks in the concept art, but I just had a thought that it would be cool if the metal tips extended to about twice their length when you do a jump jet burn. If we can have things like missile doors and lights and sirens, why not extendable aerofoils keyed to the jump jets or ones that just extend when a falling velocity is encountered?

It might also be interesting to see the jumping variants have jump jet based quirks or some sort of reduced falling velocity to keep with the lore. (edit: Now that I think about it, the non-jumping VGL-4 could benefit from a reduced falling velocity quirk too, when falling to lower spots of the map)

Edited by Ruccus, 16 August 2018 - 01:19 PM.


#120 The Boneshaman

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Posted 16 August 2018 - 04:21 PM

this actually looks to be a nice merger of the original and phoenix project. far better than that abomination people dare to call a Fafnir. but the head dose have an anime feel to me for some reason. and as suggested by Max I do like his suggestion to bring the shoulder pads down further. but I think they are suppose to help with its jumping according to lore.

View PostMax Rickson, on 07 August 2018 - 04:08 PM, said:


Agree the shoulder pad like features need to be longer (at the very least, double the current length) and angled farther downward.
Posted Image
https://twitter.com/...201296004063234


PS. Not buying it until its look gets at least this minor fix.






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