Kurita Vs Davion Mini Campaign
#101
Posted 04 August 2018 - 12:27 PM
if someone doesn't know what I'm talking about, please look at the latest PTS forums.
#102
Posted 04 August 2018 - 12:28 PM
#104
Posted 04 August 2018 - 12:54 PM
Marquis De Lafayette, on 04 August 2018 - 12:03 PM, said:
Yesterday i praised PGI for _not_ shutting down regular FP for the event duration, ....... aaaaaaand it's gone :-/
#105
Posted 04 August 2018 - 01:14 PM
#106
Posted 04 August 2018 - 01:20 PM
#108
Posted 04 August 2018 - 02:22 PM
It would be nice as a reward - finish all the challenges for all 4 days, get a free Draconis Combine or Federated Suns specific color of your choice.
#109
Posted 04 August 2018 - 03:12 PM
D V Devnull, on 04 August 2018 - 01:36 AM, said:
Little peasant of the Periphery, I set my location to Strana Mechty cause that's the last location of combat operations on the dawn of invasion. On the contrary I have an Anti-clan/ anti mercenary policy (which is harsh for you clan/merc lovers.) Im a true Marik since day 1 of the game (even when the game just let us have the icons next to our names).
And yes the game is oriented towards mercenaries (not even loyalist clanners). They should get smacked and have the least of bonuses on FW because they have the flexibility of switching sides. I haven't switched sides even to farm mech bays even If I could do that. I see PGI doesn't want to reward true loyalists. I just want a game where 1. Rank matters 2.Lore matters (on conflicts) 3.Rewards are given to whoever does the most of sacrifices (like staying loyal for over a year in a faction or doing better with certain factions on mercs/freelancers)
#110
Posted 04 August 2018 - 03:27 PM
never mind I had to log out then back in to get the rewards.
#111
Posted 04 August 2018 - 03:49 PM
Just make it an automatic system. (Obvs dont make it award MC if its weekly).
Clan v IS, IS v IS, Clan v Clan....in rotation.
Faction play is SOOOOO much fun and so populated when these events are going on. Its seriously a blast.
Weekly missions....every....f2p game....has....them.....it populates fp....qp is still populated. Doeet
And FFS make it actually influence the map of the sphere, and make the map matter. Half the time i don't notice or care.
Edited by XkrX Dragoon, 04 August 2018 - 03:51 PM.
#112
Posted 04 August 2018 - 04:22 PM
Well done PGI, you've outdone yourself again.
I'm skipping this event out of principle and wish you poor attendence with it.
Duct tape that.
#113
Posted 04 August 2018 - 06:16 PM
yesterday, I'd get invites after I got a lobby, and today they're for QP
be glad when it's later , when better connection , then I'll play on this account
I'm having fun
#114
Posted 04 August 2018 - 06:18 PM
Kill2Blit, on 04 August 2018 - 08:46 AM, said:
PGI should just stop group drops in faction play at least for just events.There are more solo que players than group que in faction play. It would be more beneficial for faction play with just solo que.
Edited by GamerPro4000, 04 August 2018 - 06:18 PM.
#115
Posted 04 August 2018 - 06:26 PM
#116
Posted 04 August 2018 - 06:38 PM
#117
Posted 04 August 2018 - 07:04 PM
#118
Posted 04 August 2018 - 07:53 PM
Xaat Xuun, on 04 August 2018 - 07:04 PM, said:
Hit and Run:
• A hit and run “Score” is generated based off an engagement.
• Every point of damage dealt counts for 1 point of score.
• Every point of damage taken counts for -2 points of score.
• If score is greater than 10, you are awarded with a hit and run award.
• If the total damage taken during the engagement is greater than 15 the score is zeroed and no award is given.
Edited by Mikayshen, 04 August 2018 - 08:10 PM.
#119
Posted 04 August 2018 - 08:11 PM
basically range snipe
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